Unity Asset Bundle

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:Asset_Management
gptkbp:can_be_built For Different Platforms
gptkbp:can_be_loaded At Runtime
Asynchronously
gptkbp:can_be_referenced By Other Bundles
gptkbp:can_be_unloaded From Memory
gptkbp:can_contain Shaders
Animations
Prefabs
gptkbp:can_create Using Unity Editor
gptkbp:contains Assets
gptkbp:debugging_support Using Unity Profiler
https://www.w3.org/2000/01/rdf-schema#label Unity Asset Bundle
gptkbp:improves Loading Times
gptkbp:is_accessible_by Through Scripts
gptkbp:is_compatible_with Unity Editor Versions
gptkbp:is_documented_in In Unity Documentation
gptkbp:is_integrated_with With CI/ CD Pipelines
gptkbp:is_loaded Using Asset Bundle. Load From File
gptkbp:is_managed_by gptkb:Asset_Bundle_Manager
Using Asset Bundle Manager
gptkbp:is_often_accompanied_by Across Projects
gptkbp:is_optimized_for gptkb:performance
For Load Times
gptkbp:is_part_of Asset Pipeline
Game Asset Management
Unity Asset Workflow
Unity Workflow
gptkbp:is_tested_for In Unity Testing Framework
gptkbp:is_unloaded Using Asset Bundle. Unload
gptkbp:is_used_for gptkb:Asset_Management
Content Delivery
Asset Distribution
Dynamic Content Loading
gptkbp:is_used_in Game Development
gptkbp:is_utilized_in In AR Games
In Mobile Games
In VR Games
gptkbp:latest_version For Updates
For Asset Updates
gptkbp:security For Security
gptkbp:serialization In Binary Format
gptkbp:supported By Unity Android
By Unity Editor
By Unity Standalone
By Unity Web GL
By Unity i OS
gptkbp:supports Scripts
Textures
Audio Files
3 D Models
gptkbp:used_in gptkb:Unity_Engine
gptkbp:video_output To Save Space
gptkbp:bfsParent gptkb:Unity_23
gptkbp:bfsLayer 5