Statements (70)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:church
gptkb:software |
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:church
|
gptkbp:allows |
Version Control
|
gptkbp:can_be_extended_by |
Custom Scripts
|
gptkbp:can_be_used_with |
Third-Party Tools
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
Dynamic Content Delivery
Dynamic content updates Modular Game Design |
gptkbp:enhances |
gptkb:benchmark
|
gptkbp:facilitates |
Cross-Platform Development
Memory management |
https://www.w3.org/2000/01/rdf-schema#label |
Asset Bundle Manager
|
gptkbp:integrates_with |
gptkb:Unity_Engine
Unity's Addressable Asset System |
gptkbp:is_available_on |
gptkb:Unity_Hub
|
gptkbp:is_compatible_with |
gptkb:Unity_Collaborate
gptkb:Unity_Editor |
gptkbp:is_designed_for |
Scalable Projects
|
gptkbp:is_documented_in |
Unity Documentation
|
gptkbp:is_essential_for |
Game Performance
|
gptkbp:is_integrated_with |
gptkb:Unity_Services
|
gptkbp:is_optimized_for |
Asset Loading Times
Asset delivery Large Assets |
gptkbp:is_part_of |
Game Development Pipeline
Unity Ecosystem Unity Asset Workflow |
gptkbp:is_related_to |
gptkb:Unity_Asset_Store
|
gptkbp:is_supported_by |
Unity Community
|
gptkbp:is_tested_for |
gptkb:Unity_Test_Framework
|
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:is_used_for |
Content Updates
|
gptkbp:is_utilized_in |
gptkb:musician
gptkb:software gptkb:mobile_application Resource Management Content Management Performance Tuning Game Updates Asset Distribution Console Games PC Games Asset Optimization Content Delivery Network (CDN) Integration Asset Versioning Asset Bundle Creation Asset Bundle Management Asset Compression Asset Dependency Resolution Asset Encryption Asset Loading Strategies Game Asset Lifecycle Management |
gptkbp:key |
Asset Workflow
|
gptkbp:manages |
Game Assets
Asset Bundles |
gptkbp:provides |
Dependency Management
Resource Loading Build Pipeline Loading of assets |
gptkbp:reduces |
Memory Usage
|
gptkbp:setting |
Different Platforms
|
gptkbp:supports |
gptkb:Company
Asynchronous loading Asynchronous Loading Asset Bundles |
gptkbp:used_in |
gptkb:Unity_Engine
Game Development |