Statements (85)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:physicist
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Unity's_Scriptable_Render_Pipeline
gptkb:Cinemachine_Tracked_Dolly gptkb:Cinemachine_Virtual_Camera gptkb:lightweight_render_pipeline |
gptkbp:allows |
custom physics materials
|
gptkbp:can_be_extended_by |
plugins
|
gptkbp:character_customization |
user scripts
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:emulation |
fluid dynamics
|
gptkbp:enables |
ragdoll physics
|
gptkbp:features |
real-time simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
Unity's physics engine
|
gptkbp:includes |
gptkb:hospital
|
gptkbp:integrates_with |
C# scripting
|
gptkbp:is_compatible_with |
desktop applications
AR applications multiplayer games various platforms console games VR headsets web games |
gptkbp:is_documented_in |
API reference
release notes developer blogs Unity Manual |
gptkbp:is_enhanced_by |
GPU acceleration
community contributions AI systems third-party assets |
gptkbp:is_integrated_with |
gptkb:Unity_Editor
gptkb:Cloud_Computing_Service animation systems visual scripting tools |
gptkbp:is_known_for |
flexibility
modularity real-time rendering ease of use cross-platform capabilities realistic behavior |
gptkbp:is_optimized_for |
mobile platforms
|
gptkbp:is_part_of |
gptkb:Unity_Asset_Store
game design process game development pipeline Unity ecosystem game engine architecture |
gptkbp:is_scalable |
large scenes
|
gptkbp:is_supported_by |
tutorials
community forums online courses |
gptkbp:is_tested_for |
automated testing tools
real-world scenarios user feedback performance benchmarks beta versions Unity QA team |
gptkbp:is_used_by |
large studios
indie developers |
gptkbp:is_used_for |
gptkb:video_game
level design game prototyping |
gptkbp:is_used_in |
gptkb:Educational_Institution
gptkb:mobile_application virtual reality applications interactive storytelling mobile AR applications |
gptkbp:is_utilized_in |
interactive experiences
simulations training simulations team projects escape room games serious games |
gptkbp:provides |
force fields
collision detection soft body physics joint constraints rigidbody dynamics |
gptkbp:supports |
character controllers
2 D physics 3 D physics multiplayer physics physics-based animations |
gptkbp:updates |
Unity releases
|
gptkbp:used_in |
gptkb:engine
|