Ubisoft Paris Engine

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:community_support gptkb:Yes
gptkbp:developed_by gptkb:Ubisoft_Paris
gptkbp:engine gptkb:Character_customization
gptkb:Asset_Management
gptkb:Post-processing_effects
Debugging tools
Lighting effects
Modular architecture
Profiling tools
Networking capabilities
Animation tools
Day-night cycle
Level design tools
Performance optimization tools
Scripting support
Cross-platform support
Dynamic weather systems
Cloud gaming support
Scene management
Localization support
AI pathfinding
Sound design tools
User interface tools
User-generated content support
Particle systems
Animation blending
Animation retargeting
Visual scripting
Custom shaders
In-game editor
Game analytics integration
Terrain generation
Audio middleware integration
Physics-based rendering
gptkbp:features gptkb:Artificial_Intelligence
Real-time rendering
Physics simulation
gptkbp:first_released gptkb:2014
gptkbp:has_documentation Available online
https://www.w3.org/2000/01/rdf-schema#label Ubisoft Paris Engine
gptkbp:latest_version gptkb:2.0
gptkbp:license Proprietary
gptkbp:notable_games gptkb:Ghost_Recon_Wildlands
gptkb:The_Division_2
gptkb:Watch_Dogs
gptkb:Far_Cry_5
gptkb:Assassin's_Creed_Unity
gptkbp:platforms gptkb:PC
gptkb:Xbox
gptkb:Play_Station
gptkbp:production_status Active
gptkbp:programming_language gptkb:C++
gptkb:C#
gptkbp:release_date 2021-06-15
2014-10-28
gptkbp:supports Multiplayer
Single-player
gptkbp:supports_ar gptkb:Yes
gptkbp:tutorials Available online
gptkbp:used_in gptkb:video_games
gptkbp:uses gptkb:Open_GL
gptkb:Vulkan
gptkb:Direct_X
gptkbp:virtualization_support gptkb:Yes
gptkbp:bfsParent gptkb:Ubisoft
gptkbp:bfsLayer 4