Ubisoft Anvil Engine

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Ubisoft
gptkbp:developed_by gptkb:Ubisoft
gptkbp:features dynamic weather system
realistic physics
multiplayer capabilities
advanced AI
gptkbp:first_introduced gptkb:Assassin's_Creed
gptkbp:has_feature gptkb:faction
gptkb:rocket
gptkb:historical_figure
gptkb:museum
naval combat
environmental interactions
environmental storytelling
real-time combat
character customization
side quests
immersive storytelling
day-night cycle
historical settings
character progression
crafting system
dynamic storytelling
environmental puzzles
parkour mechanics
skill trees
stealth gameplay
AI companions
quest system
dialogue choices
dynamic events
vehicle mechanics
character relationships
exploration mechanics
NPC interactions
dynamic missions
fast travel system
open-ended gameplay
sandbox elements
dynamic crowds
https://www.w3.org/2000/01/rdf-schema#label Ubisoft Anvil Engine
gptkbp:platform gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
gptkb:operating_system
gptkbp:production_years gptkb:2020
gptkbp:release_year gptkb:2007
gptkbp:successor gptkb:Ubisoft_Scimitar_Engine
gptkbp:supports open world gameplay
gptkbp:used_in gptkb:Assassin's_Creed_Revelations
gptkb:Assassin's_Creed_Brotherhood
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed_Origins
gptkb:Assassin's_Creed_Syndicate
gptkb:Assassin's_Creed_Odyssey
gptkb:Assassin's_Creed_Rogue
gptkb:Assassin's_Creed_III
gptkb:Assassin's_Creed_II
gptkb:Assassin's_Creed_Valhalla
gptkbp:uses gptkb:Anvil_Toolkit
gptkb:C++
gptkb:Havok_Physics