Assassin's Creed Rogue

GPTKB entity

Statements (74)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:character gptkb:Haytham_Kenway
gptkb:Kane
Achilles Davenport
Rogue Assassin
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Ubisoft
gptkbp:engine gptkb:Anvil_Engine
gptkbp:game_features gptkb:exploration
gptkb:in-game_currency
gptkb:challenges
gptkb:collectibles
gptkb:puzzles
gptkb:character_development
gptkb:combat_system
gptkb:missions
gptkb:historical_figures
customization options
upgrades
assassination missions
naval combat
character arcs
environmental hazards
replayability
environmental interactions
historical accuracy
environmental storytelling
visual fidelity
side quests
day-night cycle
dynamic weather
crafting system
parkour
skill trees
post-launch support
interactive NPCs
AI behavior
story-driven gameplay
open world exploration
enemy factions
hunting mechanics
fast travel
enemy types
narrative choices
stealth mechanics
immersive sound design
immersive world
dynamic missions
upgradable equipment
map system
gptkbp:game_modes single-player
gptkbp:gameplay open world
gptkbp:genre action-adventure
https://www.w3.org/2000/01/rdf-schema#label Assassin's Creed Rogue
gptkbp:main_theme gptkb:betrayal
gptkbp:multiplayer no
gptkbp:narrative Assassin-Templar conflict
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:predecessor gptkb:Assassin's_Creed_III
gptkbp:protagonist gptkb:Shay_Patrick_Cormac
gptkbp:publisher gptkb:Ubisoft
gptkbp:release_date October 2014
gptkbp:sequel gptkb:Assassin's_Creed_Unity
gptkbp:series gptkb:Assassin's_Creed
gptkbp:setting gptkb:North_America
gptkbp:year 1752-1760
gptkbp:bfsParent gptkb:Anvil_Engine
gptkb:Dunia_Engine
gptkb:Ubisoft_Anvil_Engine
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed:_The_Complete_Collection
gptkbp:bfsLayer 5