Assassin's Creed IV: Black Flag

GPTKB entity

Statements (161)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:antagonist gptkb:Bartholomew_Roberts
gptkb:Governor_Torres
gptkb:Charles_Vane
gptkbp:artistic_director Mohamed Gambouz
Mohammed Gambouz
gptkbp:available_on gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Play_Station_4
gptkbp:awards gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Best_Visual_Design
gptkb:Best_Narrative
Best Action Adventure Game
gptkbp:collectibility gptkb:true
gptkbp:community gptkb:speedrunning_community
fan art
online forums
fan theories
active modding community
gptkbp:composer gptkb:Brian_Tyler
gptkbp:crafting_system gptkb:true
gptkbp:critical_reception Positive
positive
gptkbp:developed_by gptkb:Ubisoft_Montreal
gptkbp:developer gptkb:Ubisoft_Montreal
gptkbp:dlc gptkb:Aveline
gptkb:Freedom_Cry
gptkb:The_Complete_Edition
gptkb:The_Hidden_Secrets_Pack
gptkb:The_Betrayal
The Hidden Secrets
gptkbp:engine gptkb:Anvil_Next
gptkbp:features gptkb:exploration
gptkb:treasure_hunting
assassination missions
naval combat
open world
day-night cycle
dynamic weather system
crafting system
ship customization
gptkbp:game_awards gptkb:Best_Original_Score
gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Best_Multiplayer_Game
gptkb:Best_Game_of_the_Year
gptkb:Best_Visual_Design
gptkb:Best_Narrative
gptkb:Best_Art_Direction
Best Action Adventure Game
gptkbp:game_design gptkb:Ashraf_Ismail
gptkbp:game_engine gptkb:Anvil_Engine
gptkb:Anvil_Next
gptkbp:game_features gptkb:exploration
gptkb:faction
gptkb:collectibles
gptkb:treasure_hunting
gptkb:combat_system
gptkb:historical_figures
crew management
puzzle solving
assassination missions
naval combat
environmental hazards
replayability
historical accuracy
environmental storytelling
character customization
open world
side quests
day-night cycle
dynamic weather system
character progression
crafting system
player choice
AI behavior
dynamic events
ship customization
hunting mechanics
naval exploration
stealth mechanics
immersive world
economy system
mission variety
sailing mechanics
dynamic NPC interactions
gptkbp:game_length 15-20 hours
gptkbp:game_mode Multiplayer
Single-player
single-player
gptkbp:game_modes single-player
gptkbp:gameplay open world
gptkbp:genre action-adventure
gptkbp:has_achievements gptkb:true
gptkbp:has_expansion gptkb:true
gptkbp:has_prequel gptkb:Assassin's_Creed_III
gptkbp:has_style gptkb:true
gptkbp:influences gptkb:historical_events
gptkb:Treasure_Island
gptkb:Pirates_of_the_Caribbean
gptkb:Assassin's_Creed_III
gptkb:Black_Sails
The Pirate Code
gptkbp:inspired_by gptkb:historical_figures
Caribbean culture
real-life pirates
gptkbp:main_character gptkb:Edward_Kenway
gptkbp:multiplayer gptkb:Yes
gptkb:true
yes
gptkbp:narrative pirate era
Pirate era
gptkbp:narrative_theme gptkb:piracy
gptkbp:part_of gptkb:Assassin's_Creed_series
gptkbp:platform gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Play_Station_4
gptkbp:published_by gptkb:Ubisoft
gptkbp:publisher gptkb:Ubisoft
gptkbp:quests gptkb:true
gptkbp:release_date October 29, 2013
gptkbp:release_platform gptkb:Wii_U
gptkbp:release_year gptkb:2013
gptkbp:released_on October 29, 2013
gptkbp:sales over 10 million copies
Over 10 million copies
gptkbp:season gptkb:true
gptkbp:sequel gptkb:Assassin's_Creed_Rogue
gptkbp:series gptkb:Assassin's_Creed
gptkbp:set_in gptkb:Caribbean_Sea
gptkbp:setting gptkb:Caribbean_Sea
gptkbp:setting_time 1715-1722
gptkbp:single_player gptkb:true
gptkbp:species gptkb:dolphins
gptkb:sharks
gptkb:whales
tigers
crocodiles
gptkbp:trophy gptkb:true
gptkbp:voice_actor gptkb:Nolan_North
gptkb:Roger_Craig_Smith
gptkb:Matt_Ryan
gptkb:Jessica_Brown_Findlay
gptkbp:writer gptkb:Darby_Mc_Devitt
gptkbp:year 1715
1715-1722
gptkbp:bfsParent gptkb:Play_Station_3
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Play_Station_4
gptkb:Assassin's_Creed
gptkb:Assassin
gptkb:piracy
gptkbp:bfsLayer 4