Total Annihilation: The Battle Tactics

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:awards gptkb:Best_Strategy_Game
gptkbp:community gptkb:Community_Center
gptkbp:community_support gptkb:sports_event
forums
fan sites
gptkbp:critical_reception positive
gptkbp:developer gptkb:Cavedog_Entertainment
gptkbp:economy upgrades
resource gathering
unit production
gptkbp:engine gptkb:software
gptkbp:features resource management
base building
large-scale battles
unit customization
gptkbp:game_mechanics line of sight
fog of war
terrain effects
unit pathfinding
gptkbp:game_modes gptkb:battle
skirmish
custom games
gptkbp:gameplay single-player
multiplayer
gptkbp:genre real-time strategy
gptkbp:graphics isometric view
2 D sprites
3 D models
gptkbp:influenced gptkb:Supreme_Commander
gptkbp:influenced_by gptkb:Dune_II
gptkbp:inspired gptkb:Total_Annihilation:_Kingdoms
gptkbp:legacy cult following
influential in RTS genre
inspired game mechanics in later titles
gptkbp:multiplayer LAN
online
gptkbp:narrative_style post-apocalyptic setting
faction warfare
AI conflict
gptkbp:platform gptkb:PC
gptkbp:publisher gptkb:GT_Interactive
gptkbp:release_date gptkb:1998
gptkbp:sequel gptkb:Total_Annihilation
gptkbp:setting futuristic warfare
gptkbp:soundtrack gptkb:musical_composition
gptkbp:updates gptkb:spacecraft
expansions
DL Cs
gptkbp:user_interface gptkb:HUD
control groups
minimap
gptkbp:bfsParent gptkb:Total_Annihilation:_Civilization
gptkb:Cavedog_Entertainment
gptkbp:bfsLayer 6