Statements (25)
Predicate | Object |
---|---|
gptkbp:instanceOf |
Rendering Technique
|
gptkbp:alternativeTo |
Clustered Shading
|
gptkbp:dividesScreenInto |
Tiles
|
gptkbp:enables |
Dynamic Lighting
Efficient Many-Light Rendering |
gptkbp:firstDescribed |
gptkb:NVIDIA
2011 |
https://www.w3.org/2000/01/rdf-schema#label |
Tiled Shading
|
gptkbp:implementedIn |
gptkb:Unreal_Engine
gptkb:Frostbite_Engine gptkb:Unity_Engine |
gptkbp:improves |
gptkb:performance
Scalability |
gptkbp:processesLightingPer |
gptkb:Tile
|
gptkbp:reduces |
Lighting Calculations
|
gptkbp:relatedTo |
Deferred Shading
Forward+ Rendering |
gptkbp:usedIn |
Video Games
3D Rendering Real-time Computer Graphics |
gptkbp:uses |
gptkb:OpenGL
gptkb:DirectX_11 Compute Shaders |
gptkbp:bfsParent |
gptkb:Jorge_Jimenez
|
gptkbp:bfsLayer |
6
|