Statements (69)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:alliance |
Brotherhood of Nod
Global Defense Initiative |
gptkbp:base |
included
|
gptkbp:communitySupport |
active
|
gptkbp:criticalReception |
generally positive
|
gptkbp:developer |
gptkb:Westwood_Studios
|
gptkbp:editor |
included
|
gptkbp:engine |
gptkb:Westwood_3D_engine
|
gptkbp:expansion |
Tiberian Sun: Firestorm
|
gptkbp:fanBase |
dedicated
|
gptkbp:follows |
gptkb:Command_&_Conquer:_Tiberian_Dawn
|
gptkbp:gameFeatures |
resource management
single-player strategic planning offensive strategies building construction resource gathering multiplayer tactical maneuvers environmental hazards fog of war defensive structures day-night cycle dynamic weather victory conditions supply lines mission objectives unit formations reinforcements cutscenes story-driven missions tactical retreats capture points unit customization unit upgrades tech tree stealth_mechanics |
gptkbp:genre |
real-time strategy
|
https://www.w3.org/2000/01/rdf-schema#label |
Tiberian Sun
|
gptkbp:influenced |
subsequent_RTS_games
|
gptkbp:intelligence |
enemy_AI
friendly_AI |
gptkbp:legacy |
cult classic
|
gptkbp:mainCharacter |
Nod
GDI |
gptkbp:manager |
gptkb:Tiberium
|
gptkbp:multiplayer |
LAN
varied online two factions |
gptkbp:narrativeStyle |
Tiberium_conflict
|
gptkbp:platforms |
gptkb:Microsoft_Windows
|
gptkbp:predecessor |
gptkb:Command_&_Conquer:_Tiberian_Dawn
|
gptkbp:publisher |
Electronic Arts
|
gptkbp:releaseDate |
August 27, 1999
|
gptkbp:reviews |
85
|
gptkbp:sequel |
gptkb:Command_&_Conquer:_Tiberian_Dawn
|
gptkbp:setting |
futuristic_Earth
|
gptkbp:soundtrack |
gptkb:Frank_Klepacki
|
gptkbp:successor |
gptkb:Command_&_Conquer:_Tiberian_Sun_–_Firestorm
|
gptkbp:tactics |
emphasized
|
gptkbp:teamAchievements |
top-down
|
gptkbp:unitAwards |
gptkb:GDI_units
vehicles aircraft infantry Nod units |
gptkbp:voiceActor |
included
|