Command & Conquer: Tiberian Twilight
GPTKB entity
Properties (65)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:criticalReception |
mixed reviews
|
gptkbp:developer |
gptkb:Electronic_Arts_Los_Angeles
|
gptkbp:engine |
SAGE engine
|
gptkbp:expansion |
gptkb:Command_&_Conquer:_Tiberian_Twilight_-_The_Forgotten
|
gptkbp:gameFeatures |
3D graphics
strategic planning game updates strategic alliances player statistics resource gathering tactical maneuvers environmental hazards patches achievements combat mechanics game balance destructible environments dynamic weather leaderboards AI opponents multiplayer maps community mods unit formations cutscenes unit types replay system battlefield tactics in-game economy building types story-driven campaign strategic resources customizable units map editor unit customization tutorial missions unit upgrades unit abilities single-player missions faction diversity advanced_AI |
gptkbp:gameplay |
resource management
base building unit control tactical combat |
gptkbp:genre |
real-time strategy
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
competitive play
cooperative play online play |
gptkbp:narrativeStyle |
futuristic warfare
|
gptkbp:notableFeature |
gptkb:Cabal
Kane Nod GDI |
gptkbp:platforms |
gptkb:Microsoft_Windows
|
gptkbp:predecessor |
gptkb:Command_&_Conquer_3:_Tiberium_Wars
|
gptkbp:publisher |
Electronic Arts
|
gptkbp:releaseDate |
March 16, 2010
|
gptkbp:reviews |
66
|
gptkbp:series |
gptkb:Command_&_Conquer
|
gptkbp:setting |
gptkb:Tiberium_universe
|
gptkbp:soundtrack |
gptkb:Frank_Klepacki
|
gptkbp:successor |
gptkb:Command_&_Conquer:_Tiberian_Dawn_Remastered
|