Through the Looking Glass (video game)

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities varied
gptkbp:art_style surrealism
gptkbp:character_design unique
gptkbp:combat_system real-time
gptkbp:community cult following
gptkbp:critical_reception positive
gptkbp:developer gptkb:Looking_Glass_Technologies
gptkbp:difficulty moderate
gptkbp:environment interactive
gptkbp:game_awards gptkb:none
gptkbp:game_community active modding community
gptkbp:game_engine gptkb:Dark_Engine
gptkbp:game_features gptkb:exploration
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics inventory system
gptkbp:game_modes single-player
gptkbp:genre gptkb:first-person_shooter
gptkbp:graphics 2 D sprites
https://www.w3.org/2000/01/rdf-schema#label Through the Looking Glass (video game)
gptkbp:in-game_items varied
gptkbp:influenced future video games
gptkbp:influenced_artists immersive sim
gptkbp:influenced_by gptkb:Alice's_Adventures_in_Wonderland
surrealist art
gptkbp:inspiration gptkb:Lewis_Carroll
gptkbp:is_based_on gptkb:Alice's_Adventures_in_Wonderland
gptkbp:legacy influential in game design
gptkbp:level_design exploratory
gptkbp:main_character gptkb:Graham
gptkbp:multiplayer no
gptkbp:narrative gptkb:fantasy
gptkbp:narrative_style non-linear
gptkbp:platform gptkb:MS-DOS
gptkbp:players impact story
gptkbp:publisher gptkb:Virgin_Interactive
gptkbp:puzzles yes
gptkbp:release_date gptkb:1992
gptkbp:release_region gptkb:Europe
gptkb:North_America
gptkbp:remake gptkb:none
gptkbp:sequel gptkb:System_Shock
gptkbp:setting gptkb:fantasy_world
gptkbp:soundtrack ambient music
gptkbp:themes gptkb:identity
perception
reality
madness
exploration of self
gptkbp:user_interface first-person perspective
gptkbp:voice_acting minimal
gptkbp:bfsParent gptkb:Alice's_Adventures_in_Wonderland
gptkbp:bfsLayer 5