gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_series
|
gptkbp:antagonist
|
gptkb:SHODAN
|
gptkbp:art_style
|
3 D graphics
|
gptkbp:awards
|
Best PC Game of 1994
Best Game of 1994
|
gptkbp:composer
|
gptkb:Chesley_Mc_Laren
gptkb:Greg_Lo_Piccolo
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:cultural_impact
|
influenced game design
influenced narrative structure
influenced horror games
influenced immersive sims
influenced player agency
|
gptkbp:developed_by
|
gptkb:Looking_Glass_Technologies
|
gptkbp:developer
|
gptkb:Looking_Glass_Technologies
|
gptkbp:difficulty
|
challenging
|
gptkbp:enemy
|
gptkb:physicist
gptkb:robot
security systems
SHODAN's minions
|
gptkbp:engine
|
gptkb:Dark_Engine
|
gptkbp:fan_base
|
cult following
|
gptkbp:features
|
hacking mechanics
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
inventory management
combat
puzzle solving
stealth
first-person perspective
hacking
|
gptkbp:gameplay
|
puzzle solving
first-person perspective
stealth mechanics
|
gptkbp:genre
|
action role-playing
|
gptkbp:has_gameplay_element
|
inventory management
combat mechanics
environmental storytelling
character progression
multiple endings
|
gptkbp:healthcare
|
health packs
|
https://www.w3.org/2000/01/rdf-schema#label
|
System Shock
|
gptkbp:in-game_items
|
gptkb:architect
gptkb:weapon
gptkb:football_club
gptkb:physicist
gptkb:power-ups
gptkb:Photographer
gptkb:Clone_Trooper
gptkb:video_game
gptkb:robot
gptkb:mythological_figure
gptkb:superhero
gptkb:computer
gptkb:cave
gptkb:stock_market_index
gptkb:legal_case
gptkb:organization
upgrades
explosives
crafting materials
background information
blueprints
environmental hazards
turrets
melee weapons
enemies
credits
story elements
energy weapons
clues
schematics
loot
zombies
AI enemies
health packs
holograms
enemy drops
research notes
computer terminals
mechanical enemies
hacking tools
ammo
narrative devices
quest givers
audio logs
world-building elements
keycards
security bots
hacking devices
security codes
medkits
environmental suits
cybernetic upgrades
biological enemies
cyber zombies
cybernetic enemies
data disks
stealth gear
|
gptkbp:influenced
|
gptkb:Bioshock
gptkb:Deus_Ex
first-person shooters
immersive sims
many future games
|
gptkbp:influenced_by
|
gptkb:Ultima_Underworld
gptkb:terrorist_attack
|
gptkbp:inspired_by
|
gptkb:System_Shock_2
gptkb:film
science fiction literature
|
gptkbp:intelligence
|
gptkb:SHODAN
|
gptkbp:legacy
|
cult classic
influential in the genre
|
gptkbp:location
|
gptkb:Citadel_Station
gptkb:railway_station
medical facilities
hydroponics
research labs
the bridge
computer terminals
cargo bays
engineering decks
the escape pod
the reactor
|
gptkbp:main_character
|
gptkb:SHODAN
Unnamed hacker
|
gptkbp:merchandise
|
limited inventory
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
non-linear
cyberpunk
cyberpunk themes
|
gptkbp:narrative_theme
|
gptkb:Artificial_Intelligence
transhumanism
corporate greed
|
gptkbp:number_of_teams
|
multiple endings
|
gptkbp:platform
|
gptkb:MS-DOS
gptkb:Mac_OS
gptkb:operating_system
gptkb:Play_Station
|
gptkbp:published_by
|
gptkb:Origin_Systems
|
gptkbp:publisher
|
gptkb:Origin_Systems
|
gptkbp:release_date
|
gptkb:1994
1994-09-22
|
gptkbp:remake
|
gptkb:Nightdive_Studios
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:operating_system
gptkb:System_Shock_(2023)
gptkb:System_Shock_Remake
2023-03-01
in development
|
gptkbp:sequel
|
gptkb:System_Shock_2
|
gptkbp:setting
|
gptkb:software
cyberpunk
space station Citadel Station
|
gptkbp:soundtrack
|
ambient music
synthesized music
composed by Greg Lo Piccolo
|
gptkbp:successor
|
gptkb:System_Shock_2
|
gptkbp:themes
|
gptkb:Artificial_Intelligence
isolation
transhumanism
corporate greed
|
gptkbp:voice_actor
|
featured voice actors
|
gptkbp:bfsParent
|
gptkb:Half-Life
|
gptkbp:bfsLayer
|
3
|