System Shock

GPTKB entity

Statements (166)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:video_game_series
gptkbp:antagonist gptkb:SHODAN
gptkbp:art_style 3 D graphics
gptkbp:awards Best PC Game of 1994
Best Game of 1994
gptkbp:composer gptkb:Chesley_Mc_Laren
gptkb:Greg_Lo_Piccolo
gptkbp:critical_reception highly acclaimed
gptkbp:cultural_impact influenced game design
influenced narrative structure
influenced horror games
influenced immersive sims
influenced player agency
gptkbp:developed_by gptkb:Looking_Glass_Technologies
gptkbp:developer gptkb:Looking_Glass_Technologies
gptkbp:difficulty challenging
gptkbp:enemy gptkb:physicist
gptkb:robot
security systems
SHODAN's minions
gptkbp:engine gptkb:Dark_Engine
gptkbp:fan_base cult following
gptkbp:features hacking mechanics
gptkbp:game_length 10-15 hours
gptkbp:game_mechanics inventory management
combat
puzzle solving
stealth
first-person perspective
hacking
gptkbp:gameplay puzzle solving
first-person perspective
stealth mechanics
gptkbp:genre action role-playing
gptkbp:has_gameplay_element inventory management
combat mechanics
environmental storytelling
character progression
multiple endings
gptkbp:healthcare health packs
https://www.w3.org/2000/01/rdf-schema#label System Shock
gptkbp:in-game_items gptkb:architect
gptkb:weapon
gptkb:football_club
gptkb:physicist
gptkb:power-ups
gptkb:Photographer
gptkb:Clone_Trooper
gptkb:video_game
gptkb:robot
gptkb:mythological_figure
gptkb:superhero
gptkb:computer
gptkb:cave
gptkb:stock_market_index
gptkb:legal_case
gptkb:organization
upgrades
explosives
crafting materials
background information
blueprints
environmental hazards
turrets
melee weapons
enemies
credits
story elements
energy weapons
clues
schematics
loot
zombies
AI enemies
health packs
holograms
enemy drops
research notes
computer terminals
mechanical enemies
hacking tools
ammo
narrative devices
quest givers
audio logs
world-building elements
keycards
security bots
hacking devices
security codes
medkits
environmental suits
cybernetic upgrades
biological enemies
cyber zombies
cybernetic enemies
data disks
stealth gear
gptkbp:influenced gptkb:Bioshock
gptkb:Deus_Ex
first-person shooters
immersive sims
many future games
gptkbp:influenced_by gptkb:Ultima_Underworld
gptkb:terrorist_attack
gptkbp:inspired_by gptkb:System_Shock_2
gptkb:film
science fiction literature
gptkbp:intelligence gptkb:SHODAN
gptkbp:legacy cult classic
influential in the genre
gptkbp:location gptkb:Citadel_Station
gptkb:railway_station
medical facilities
hydroponics
research labs
the bridge
computer terminals
cargo bays
engineering decks
the escape pod
the reactor
gptkbp:main_character gptkb:SHODAN
Unnamed hacker
gptkbp:merchandise limited inventory
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style non-linear
cyberpunk
cyberpunk themes
gptkbp:narrative_theme gptkb:Artificial_Intelligence
transhumanism
corporate greed
gptkbp:number_of_teams multiple endings
gptkbp:platform gptkb:MS-DOS
gptkb:Mac_OS
gptkb:operating_system
gptkb:Play_Station
gptkbp:published_by gptkb:Origin_Systems
gptkbp:publisher gptkb:Origin_Systems
gptkbp:release_date gptkb:1994
1994-09-22
gptkbp:remake gptkb:Nightdive_Studios
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:operating_system
gptkb:System_Shock_(2023)
gptkb:System_Shock_Remake
2023-03-01
in development
gptkbp:sequel gptkb:System_Shock_2
gptkbp:setting gptkb:software
cyberpunk
space station Citadel Station
gptkbp:soundtrack ambient music
synthesized music
composed by Greg Lo Piccolo
gptkbp:successor gptkb:System_Shock_2
gptkbp:themes gptkb:Artificial_Intelligence
isolation
transhumanism
corporate greed
gptkbp:voice_actor featured voice actors
gptkbp:bfsParent gptkb:Half-Life
gptkbp:bfsLayer 3