gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:artisticDirector
|
gptkb:Rob_Nesler
|
gptkbp:award
|
gptkb:Best_RPG_(2015)_-_Game_Informer
gptkb:Best_RPG_(2015)_-_PC_Gamer
|
gptkbp:combatSystem
|
real-time with pause
|
gptkbp:composer
|
gptkb:Justin_Bell
|
gptkbp:crowdfundingPlatform
|
gptkb:Kickstarter
|
gptkbp:developer
|
gptkb:Obsidian_Entertainment
|
gptkbp:director
|
gptkb:Josh_Sawyer
|
gptkbp:engine
|
gptkb:Unity
|
gptkbp:expansion
|
gptkb:The_White_March_Part_I
gptkb:The_White_March_Part_II
|
gptkbp:genre
|
gptkb:role-playing_game
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Pillars of Eternity
|
gptkbp:influencedBy
|
gptkb:Baldur's_Gate
gptkb:Planescape:_Torment
gptkb:Icewind_Dale
|
gptkbp:initialFunding
|
Kickstarter campaign
|
gptkbp:initialFundingAmount
|
over $4 million
|
gptkbp:language
|
gptkb:French
gptkb:German
gptkb:Italian
gptkb:Russian
gptkb:Spanish
gptkb:Simplified_Chinese
gptkb:Traditional_Chinese
Czech
English
Hungarian
Polish
Portuguese
|
gptkbp:metacriticScore
|
89 (PC)
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:perspective
|
isometric
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:PlayStation_4
gptkb:Xbox_One
gptkb:Linux
gptkb:OS_X
|
gptkbp:publisher
|
gptkb:Paradox_Interactive
|
gptkbp:releaseDate
|
March 26, 2015
|
gptkbp:sequel
|
gptkb:Pillars_of_Eternity_II:_Deadfire
|
gptkbp:setting
|
gptkb:Eora
|
gptkbp:theme
|
fantasy
|
gptkbp:writer
|
gptkb:Carrie_Patel
gptkb:Eric_Fenstermaker
gptkb:George_Ziets
gptkb:Josh_Sawyer
|
gptkbp:bfsParent
|
gptkb:Barrington_J._Bayley
|
gptkbp:bfsLayer
|
6
|