gptkbp:instance_of
|
gptkb:video_game
gptkb:role-playing_game
|
gptkbp:antagonist
|
The Transcendent One
|
gptkbp:art_style
|
isometric
isometric perspective
unique art style
2 D isometric
|
gptkbp:character
|
gptkb:Deionarra
gptkb:Annah-of-the-Shadowed-One
gptkb:The_Nameless_One
Morte
The Transcendent One
Fall-from-Grace
Ignus
|
gptkbp:character_customization
|
limited
limited customization
|
gptkbp:character_development
|
gptkb:magical_abilities
skills
experience points
|
gptkbp:characters
|
gptkb:Annah-of-the-Shadowed-Soul
gptkb:Dak'kon
gptkb:The_Lady_of_Pain
gptkb:The_Dustmen
gptkb:The_Harmonium
gptkb:The_Mercykillers
gptkb:The_Modron
gptkb:The_Sign_of_One
gptkb:The_Society_of_Sensation
gptkb:The_Xaositects
Morte
Ravel Puzzlewell
The Transcendent One
Fall-from-Grace
Ignus
The Fated
The Nameless One's Companions
|
gptkbp:combat_system
|
turn-based
real-time with pause
party-based
|
gptkbp:composer
|
gptkb:Mark_Morgan
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:cult_status
|
gptkb:true
|
gptkbp:cultural_impact
|
influenced literature and games
|
gptkbp:developed_by
|
gptkb:Black_Isle_Studios
|
gptkbp:developer
|
gptkb:Black_Isle_Studios
|
gptkbp:difficulty
|
adjustable difficulty
|
gptkbp:economy
|
limited economy
|
gptkbp:engine
|
gptkb:Infinity_Engine
|
gptkbp:enhanced_edition_release_date
|
April 11, 2017
|
gptkbp:fan_art
|
fan remakes
|
gptkbp:fan_base
|
cult following
|
gptkbp:features
|
isometric graphics
|
gptkbp:game_awards
|
multiple awards
various accolades
|
gptkbp:game_engine
|
gptkb:Infinity_Engine
|
gptkbp:game_length
|
30-50 hours
20-40 hours
40-60 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
gptkb:reputation_system
gptkb:faction
gptkb:puzzles
gptkb:character_development
gptkb:combat_system
inventory management
strategic planning
character choices
combat tactics
moral dilemmas
non-linear storytelling
turn-based combat
combat encounters
character classes
experience points
character interactions
character motivations
environmental interactions
environmental storytelling
character customization
spellcasting
story arcs
narrative depth
character backstories
character progression
character abilities
item usage
leveling system
world-building
combat strategy
dialogue trees
quest system
character relationships
skill checks
narrative choices
item crafting
lore exploration
character dialogue
dialogue options
dialogue system
quest branching
quest rewards
character skills
alignment system
character death
dialogue challenges
world interactions
|
gptkbp:game_world
|
open world
The City of Doors
|
gptkbp:gameplay
|
single-player
turn-based combat
|
gptkbp:genre
|
gptkb:role-playing_game
|
gptkbp:has_companion
|
gptkb:Annah-of-the-Shadowed-Soul
gptkb:Dak'kon
Morte
The Transcendent One
Fall-from-Grace
Ignus
multiple party members
|
gptkbp:has_lore
|
rich lore
|
gptkbp:has_sequel
|
gptkb:none
|
gptkbp:in-game_items
|
gptkb:artifacts
gptkb:scrolls
gptkb:armor
gptkb:weapons
potions
|
gptkbp:influenced_by
|
gptkb:Fallout
gptkb:Dungeons_&_Dragons
gptkb:Baldur's_Gate
|
gptkbp:influenced_games
|
considered a classic
|
gptkbp:influences
|
gptkb:Dungeons_&_Dragons
|
gptkbp:inspiration
|
gptkb:literature
gptkb:mythology
gptkb:philosophy
|
gptkbp:inspired_by
|
gptkb:existentialism
gptkb:fantasy_genre
gptkb:literature
gptkb:mythology
gptkb:role-playing_game
gptkb:Christian_theology
gptkb:philosophy
gptkb:psychology
|
gptkbp:language_spoken
|
rich and complex
branching dialogue
|
gptkbp:location
|
gptkb:The_Lower_Planes
gptkb:The_Outlands
gptkb:The_Abyss
gptkb:Sigil
gptkb:The_Hive
gptkb:The_Nine_Hells
The Mortuary
The City of Doors
Curst
The Fortress of Regrets
The Clerk's Ward
The Lower Ward
The Upper Ward
|
gptkbp:main_character
|
gptkb:The_Nameless_One
|
gptkbp:merchandise
|
gptkb:novel_adaptations
art books
soundtrack albums
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative_focus
|
gptkb:character_development
philosophical themes
|
gptkbp:narrative_style
|
non-linear
|
gptkbp:narrative_theme
|
gptkb:identity
|
gptkbp:notable_for
|
philosophical themes
|
gptkbp:notable_production
|
many RPG developers
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:platforms
|
gptkb:PC
|
gptkbp:players
|
third-person
moral dilemmas
ethical decisions
impact story outcomes
impact story
dialogue options
alignment system
affects story
quest outcomes
|
gptkbp:published_by
|
gptkb:Interplay_Entertainment
|
gptkbp:publisher
|
gptkb:Interplay_Entertainment
|
gptkbp:puzzles
|
integrated into story
|
gptkbp:rating
|
9.5/10
|
gptkbp:release_date
|
gptkb:1999
December 12, 1999
|
gptkbp:release_platform
|
gptkb:GOG.com
gptkb:Steam
|
gptkbp:released
|
gptkb:1999
|
gptkbp:remastered
|
gptkb:Planescape:_Torment:_Enhanced_Edition
|
gptkbp:sequel
|
gptkb:Torment:_Tides_of_Numenera
|
gptkbp:series
|
gptkb:Planescape
|
gptkbp:set_in
|
gptkb:Planescape
|
gptkbp:setting
|
gptkb:Planescape
|
gptkbp:soundtrack
|
gptkb:Mark_Morgan
|
gptkbp:themes
|
gptkb:existentialism
gptkb:identity
gptkb:memory
mortality
redemption
|
gptkbp:uses
|
gptkb:Infinity_Engine
|
gptkbp:voice_acting
|
multiple actors
featured
featured voice actors
notable voice cast
|
gptkbp:won_award
|
multiple awards
|
gptkbp:writer
|
gptkb:Chris_Avellone
|
gptkbp:bfsParent
|
gptkb:Planescape
gptkb:Best_Role-Playing_Game
gptkb:Forgotten_Realms
|
gptkbp:bfsLayer
|
4
|