The Bloaters

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instanceOf video game enemies
gptkbp:appearance bloated and grotesque
gptkbp:appearsIn The Last of Us Part II
gptkbp:associatedWith horror genre
gptkbp:battle requires teamwork
gptkbp:behavior aggressive
gptkbp:caseOutcome memorable encounters
gptkbp:challenges high
gptkbp:characteristics large size
explosive spores
infected
gptkbp:community_service high
gptkbp:communityInvolvement frequently analyzed
gptkbp:createdBy Naughty Dog
gptkbp:culturalImpact iconic enemy
gptkbp:defeated fire
shotgun
melee attacks
gptkbp:design horror video games
gptkbp:enemy major threat
special infected
gptkbp:fanArt widely created
gptkbp:fanEvents popular
gptkbp:fightingStyle melee and ranged attacks
gptkbp:firstAppearance The Last of Us
gptkbp:gameFeatures urban environments
The Last of Us franchise
hard mode
unique enemy mechanics
nominated for best enemy design
patrols areas
result of fungal infection
part_of_the_Cordyceps_outbreak
gptkbp:gameMechanics resource management
part of the infection story
aggressive_AI
gptkbp:gameplay The Last of Us series
use of environment
gptkbp:geographicalFeature dark areas
https://www.w3.org/2000/01/rdf-schema#label The Bloaters
gptkbp:influencedBy Cordyceps fungus
gptkbp:inspiredBy zombie fiction
gptkbp:lighting deteriorated human form
gptkbp:location post-apocalyptic world
gptkbp:merchandise figurines
gptkbp:narrativeStyle antagonist
gptkbp:notablePlayer infrequent
gptkbp:partOf The Last of Us
gptkbp:playerDevelopment requires strategy
gptkbp:previousName high stakes
gptkbp:skills explosives
gptkbp:soundtrack groaning
gptkbp:supportRole boss_enemy
gptkbp:tactics avoid close combat
gptkbp:teamAchievements stealth
intense
gptkbp:type Clicker