Syndicate (1993)

GPTKB entity

Statements (74)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style futuristic
gptkbp:community gptkb:Community_Center
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Bullfrog_Productions
gptkbp:difficulty varied
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features gptkb:spacecraft
team dynamics
mission planning
resource allocation
strategic planning
team coordination
dynamic environments
resource gathering
environmental hazards
replayability
combat mechanics
co-op gameplay
character customization
environmental interaction
vehicle usage
tactical positioning
team tactics
character progression
player choice
mission objectives
mission outcomes
combat strategy
enemy variety
enemy recruitment
character relationships
enemy factions
hacking mechanics
narrative choices
stealth mechanics
dynamic missions
mission variety
enemy AI tactics
gptkbp:game_length 10-20 hours
gptkbp:game_mechanics resource management
team management
tactical combat
gptkbp:gameplay isometric perspective
gptkbp:genre real-time tactics
gptkbp:graphics 2 D sprites
https://www.w3.org/2000/01/rdf-schema#label Syndicate (1993)
gptkbp:influenced gptkb:Deus_Ex_series
gptkb:XCOM_series
gptkb:Shadowrun_series
later tactical games
gptkbp:influenced_by gptkb:weapon
gptkb:Neuromancer
Syndicate (series)
gptkbp:inspired Syndicate franchise
gptkbp:intelligence enemy agents
gptkbp:legacy cult classic
gptkbp:main_character gptkb:government_agency
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style corporate espionage
gptkbp:number_of_teams gptkb:battle
top-down view
gptkbp:platform gptkb:MS-DOS
gptkb:Amiga
gptkb:Atari_ST
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:release_date gptkb:1993
gptkbp:release_platform gptkb:operating_system
gptkbp:remake gptkb:Syndicate_(2012)
gptkbp:sequel gptkb:Syndicate_Wars
gptkbp:setting cyberpunk
gptkbp:soundtrack gptkb:Peter_M._Smith
gptkbp:bfsParent gptkb:Syndicate_(2012)
gptkbp:bfsLayer 5