gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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futuristic
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gptkbp:community
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gptkb:Community_Center
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gptkbp:critical_reception
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generally positive
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gptkbp:developer
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gptkb:Bullfrog_Productions
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gptkbp:difficulty
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varied
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gptkbp:game_engine
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gptkb:custom_engine
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gptkbp:game_features
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gptkb:spacecraft
team dynamics
mission planning
resource allocation
strategic planning
team coordination
dynamic environments
resource gathering
environmental hazards
replayability
combat mechanics
co-op gameplay
character customization
environmental interaction
vehicle usage
tactical positioning
team tactics
character progression
player choice
mission objectives
mission outcomes
combat strategy
enemy variety
enemy recruitment
character relationships
enemy factions
hacking mechanics
narrative choices
stealth mechanics
dynamic missions
mission variety
enemy AI tactics
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gptkbp:game_length
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10-20 hours
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gptkbp:game_mechanics
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resource management
team management
tactical combat
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gptkbp:gameplay
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isometric perspective
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gptkbp:genre
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real-time tactics
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gptkbp:graphics
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2 D sprites
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https://www.w3.org/2000/01/rdf-schema#label
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Syndicate (1993)
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gptkbp:influenced
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gptkb:Deus_Ex_series
gptkb:XCOM_series
gptkb:Shadowrun_series
later tactical games
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gptkbp:influenced_by
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gptkb:weapon
gptkb:Neuromancer
Syndicate (series)
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gptkbp:inspired
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Syndicate franchise
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gptkbp:intelligence
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enemy agents
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gptkbp:legacy
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cult classic
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gptkbp:main_character
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gptkb:government_agency
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gptkbp:multiplayer
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gptkb:battle
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gptkbp:narrative_style
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corporate espionage
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gptkbp:number_of_teams
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gptkb:battle
top-down view
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gptkbp:platform
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gptkb:MS-DOS
gptkb:Amiga
gptkb:Atari_ST
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gptkbp:publisher
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gptkb:Electronic_Arts
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gptkbp:release_date
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gptkb:1993
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gptkbp:release_platform
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gptkb:operating_system
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gptkbp:remake
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gptkb:Syndicate_(2012)
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gptkbp:sequel
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gptkb:Syndicate_Wars
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gptkbp:setting
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cyberpunk
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gptkbp:soundtrack
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gptkb:Peter_M._Smith
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gptkbp:bfsParent
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gptkb:Syndicate_(2012)
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gptkbp:bfsLayer
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5
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