gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:Super_Mario_Bros._3:_Super_Mario_All-Stars
|
gptkbp:character
|
gptkb:faction
gptkb:Luigi
|
gptkbp:cultural_impact
|
influential
|
gptkbp:developer
|
gptkb:video_game
|
gptkbp:difficulty
|
high
|
gptkbp:enemy
|
gptkb:Hammer_Bro
gptkb:military_unit
gptkb:plant
gptkb:mythological_figure
|
gptkbp:fan_base
|
dedicated
|
gptkbp:game_engine
|
gptkb:Custom_engine
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:Author
boss battles
puzzle elements
time limit
multiple endings
hidden areas
warp zones
score system
platforming mechanics
enemy variety
timed challenges
secret exits
enemy AI
multiplayer challenges
checkpoint system
power-up management
lives system
level variety
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
2 D side-scrolling
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:graphics
|
2 D sprites
|
https://www.w3.org/2000/01/rdf-schema#label
|
Super Mario Lost Levels
|
gptkbp:inspiration
|
gptkb:Super_Mario_Bros.
|
gptkbp:legacy
|
cult classic
|
gptkbp:level
|
challenging
|
gptkbp:merchandise
|
gptkb:toy
gptkb:item
artbooks
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
|
gptkbp:platform
|
gptkb:Famicom_Disk_System
|
gptkbp:power_ups
|
gptkb:Fire_Flower
gptkb:Super_Mushroom
gptkb:Starman
|
gptkbp:predecessor
|
gptkb:Super_Mario_Bros.
|
gptkbp:release_date
|
gptkb:1986
|
gptkbp:release_region
|
gptkb:Japan
|
gptkbp:remake
|
gptkb:Super_Mario_All-Stars
|
gptkbp:sequel
|
gptkb:Super_Mario_Bros._2_(USA)
|
gptkbp:series
|
gptkb:Super_Mario
|
gptkbp:setting
|
gptkb:Mushroom_Kingdom
|
gptkbp:soundtrack
|
chiptune
|
gptkbp:speedrun_community
|
popular
under 10 minutes
|
gptkbp:successor
|
gptkb:Super_Mario_Bros._2
|
gptkbp:title
|
gptkb:Super_Mario_Bros.:_The_Lost_Levels
|