gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:abilities
|
climbing
hacking
silent takedowns
crouching
|
gptkbp:art_style
|
3 D graphics
|
gptkbp:availability
|
discontinued
|
gptkbp:controls
|
touchscreen
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Gameloft
|
gptkbp:engine
|
N-Gage engine
|
gptkbp:fan_base
|
Splinter Cell fans
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_features
|
gptkb:puzzles
environmental interactions
enemy AI
stealth mechanics
|
gptkbp:game_length
|
approximately 5 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
stealth
|
gptkbp:genre
|
action-adventure
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:influences
|
gptkb:Tom_Clancy's_Splinter_Cell_series
|
gptkbp:inspired_by
|
gptkb:Tom_Clancy's_novels
|
gptkbp:legacy
|
part of the Splinter Cell franchise
|
gptkbp:main_character
|
gptkb:Sam_Fisher
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
gptkb:covert_operations
gptkb:political_intrigue
espionage
|
gptkbp:platform
|
gptkb:smartphone
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:release_date
|
gptkb:2005
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Asia
gptkb:North_America
|
gptkbp:series
|
gptkb:Splinter_Cell
|
gptkbp:setting
|
gptkb:fictional_location
|
gptkbp:sound_design
|
gptkb:voice_acting
ambient sounds
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:successor
|
gptkb:Splinter_Cell:_Conviction
|
gptkbp:updates
|
gptkb:none
|
gptkbp:bfsParent
|
gptkb:Sam_Fisher
|
gptkbp:bfsLayer
|
5
|