Splinter Cell: Pandora Tomorrow

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style realistic
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Ubisoft
gptkbp:engine gptkb:Anvil_Engine
gptkbp:game_engine gptkb:Render_Ware
gptkbp:game_features gptkb:online_multiplayer
gptkb:voice_acting
customization options
immersive environments
achievements
environmental interaction
leaderboards
realistic physics
character progression
unlockable content
multiple endings
dynamic lighting
tactical gameplay
stealth kills
story-driven missions
cover system
AI enemies
enemy AI
non-lethal options
stealth mechanics
varied missions
mission variety
tactical espionage action
tutorial missions
enemy detection system
gadget usage
in-game cutscenes
stealth gameplay mechanics
darkness mechanics
gptkbp:game_length 10-15 hours
gptkbp:game_mode single-player
multiplayer
gptkbp:game_modes gptkb:cooperative
gptkbp:genre stealth
gptkbp:main_character gptkb:Sam_Fisher
gptkbp:multiplayer team-based
Spies vs. Mercs
gptkbp:narrative_focus espionage
gptkbp:platform gptkb:PC
gptkb:Play_Station_2
gptkb:Xbox
gptkbp:predecessor gptkb:Tom_Clancy's_Splinter_Cell
gptkbp:protagonist gptkb:Sam_Fisher
gptkbp:publisher gptkb:Ubisoft
gptkbp:release_date March 2004
gptkbp:series gptkb:Splinter_Cell
gptkbp:setting various locations worldwide
gptkbp:soundtrack gptkb:original_score
gptkbp:successor gptkb:Splinter_Cell:_Chaos_Theory
gptkbp:voice_actor gptkb:Nolan_North
gptkb:Michael_Irby
gptkb:David_Hayter
gptkbp:bfsParent gptkb:Sam_Fisher
gptkb:Splinter_Cell
gptkbp:bfsLayer 5