gptkbp:instance_of
|
gptkb:engine
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Sledgehammer_engine
|
gptkbp:developed_by
|
gptkb:Sledgehammer_Games
|
gptkbp:enhances
|
gameplay mechanics
player immersion
visual fidelity
|
gptkbp:features
|
gptkb:multiplayer_modes
scripting capabilities
combat mechanics
character customization
advanced graphics
environmental effects
AI enhancements
level design tools
high-resolution textures
dynamic lighting
customizable UI
game balancing tools
|
gptkbp:first_introduced
|
gptkb:Call_of_Duty:_Advanced_Warfare
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sledgehammer engine 4.0
|
gptkbp:improves
|
gptkb:Sledgehammer_engine_3.0
|
gptkbp:includes
|
sound design tools
|
gptkbp:integrates_with
|
social media platforms
analytics tools
third-party tools
|
gptkbp:is_compatible_with
|
gptkb:Xbox_One
gptkb:Play_Station_4
gptkb:operating_system
|
gptkbp:is_designed_for
|
first-person shooters
|
gptkbp:is_enhanced_by
|
gptkb:Direct_X_12
|
gptkbp:is_used_by
|
gptkb:video_game
|
gptkbp:known_for
|
realistic physics
|
gptkbp:offers
|
realistic animations
|
gptkbp:provides
|
content updates
debugging tools
networking capabilities
performance optimization
real-time rendering
game analytics
|
gptkbp:release_date
|
gptkb:2014
|
gptkbp:successor
|
gptkb:Sledgehammer_engine_5.0
|
gptkbp:supports
|
gptkb:Community_Center
community events
real-time updates
user-generated content
next-gen consoles
multiplayer
game streaming
cross-platform play
high frame rates
team-based gameplay
dedicated servers
VR technology
dynamic weather systems
DLC content
single-player campaigns
|
gptkbp:used_in
|
gptkb:Call_of_Duty:_WWII
gptkb:Call_of_Duty:_Ghosts
gptkb:Call_of_Duty:_Mobile
gptkb:Call_of_Duty:_Vanguard
gptkb:Call_of_Duty:_Modern_Warfare
gptkb:Call_of_Duty_series
|
gptkbp:uses
|
gptkb:C++
|
gptkbp:utilizes
|
cloud gaming technology
|