Sledgehammer engine 3.0

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Sledgehammer_engine
gptkbp:developed_by gptkb:Sledgehammer_Games
gptkbp:features advanced graphics
realistic physics
dynamic lighting
gptkbp:has gptkb:architect
gptkb:seasonal_events
gptkb:Actor
gptkb:multiplayer_modes
gptkb:loot_boxes
gptkb:sports_event
gptkb:item
community events
regular updates
user-friendly interface
customizable settings
active community
bug fixes
competitive play
extensive documentation
in-game purchases
leaderboards
fan support
cinematic cutscenes
battle passes
clan support
campaign modes
zombie modes
battle royale modes
https://www.w3.org/2000/01/rdf-schema#label Sledgehammer engine 3.0
gptkbp:influenced_by previous Call of Duty engines
gptkbp:is_compatible_with gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:is_designed_for first-person shooters
gptkbp:is_enhanced_by gptkb:studio
AI systems
gptkbp:known_for smooth gameplay
high-quality visuals
gptkbp:released_in gptkb:2014
gptkbp:successor gptkb:Sledgehammer_engine_4.0
gptkbp:supports gptkb:Community_Center
HDR
multiplayer gameplay
cross-platform play
VR technology
DLC content
single-player campaigns
4 K resolution
gptkbp:used_in gptkb:Call_of_Duty:_WWII
gptkb:Call_of_Duty:_Advanced_Warfare
gptkb:Call_of_Duty:_Modern_Warfare
gptkbp:utilizes real-time rendering
particle systems
shader technology