Sim City: 2013 -Cities of Tomorrow
GPTKB entity
Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Maxis
|
gptkbp:art_style |
Modern
|
gptkbp:awards |
Best Simulation Game
|
gptkbp:community |
Active modding community
|
gptkbp:critical_reception |
Mixed reviews
|
gptkbp:developer |
gptkb:Maxis
|
gptkbp:dlc |
gptkb:Cities_of_Tomorrow_DLC
|
gptkbp:engine |
gptkb:Glass_Box_Engine
|
gptkbp:environment |
Sustainable development
|
gptkbp:features |
gptkb:New_technologies
gptkb:Smart_Sim_City Cultural development Urban planning Traffic management Civic engagement Environmental impact Historical landmarks Zoning laws Disaster management Public transport systems City branding Infrastructure management New vehicles New gameplay mechanics New buildings Social features New regions Emergency services management Public health management Crime management Economy management Education management Public services management City aesthetics Online connectivity Customizable cities Citizen happiness City growth management New disasters City specialization Land value management Regional play |
gptkbp:gameplay |
City-building
|
gptkbp:genre |
gptkb:aircraft
|
gptkbp:has_expansion |
Cities of Tomorrow
|
gptkbp:in-game_currency |
gptkb:Simoleons
|
gptkbp:influences |
gptkb:Sim_City_series
City-building games |
gptkbp:mode |
Single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:predecessor |
gptkb:Sim_City_4
|
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:release_date |
November 12, 2013
|
gptkbp:sales |
Over 1 million copies
|
gptkbp:sequel |
gptkb:Sim_City_(2013)
|
gptkbp:setting |
Futuristic city
|
gptkbp:soundtrack |
Dynamic music
|
gptkbp:updates |
Post-launch updates
|