Silent Hills

GPTKB entity

Statements (158)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:video_game_franchise
gptkbp:advertising viral marketing campaign
gptkbp:art_style realistic
dark and atmospheric
dark and gritty
surreal and disturbing
unique and haunting
gptkbp:cancellation_reason internal conflicts
April 2015
disappointment among fans
Hideo Kojima left Konami
internal conflicts at Konami
gptkbp:cancelled_date gptkb:2015
gptkbp:character_arc tragic and complex
gptkbp:character_design gptkb:Hideo_Kojima
unique and disturbing
inspired by real-life fears
realistic and unsettling
gptkbp:character_development deep and engaging
gptkbp:character_motivation gptkb:survival
survival and exploration
deeply psychological
gptkbp:character_relationships complex dynamics
complex and nuanced
complex and ambiguous
gptkbp:community_events fan gatherings and discussions
gptkbp:community_feedback mixed after cancellation
gptkbp:creator gptkb:Hideo_Kojima
gptkbp:critical_reception anticipated but never released
gptkbp:cultural_impact significant in gaming history
influence on indie horror games
gptkbp:cultural_references numerous in-game nods
gptkbp:cultural_significance remains a topic of discussion.
gptkbp:design gptkb:Junji_Ito
gptkbp:design_features innovative gameplay
gptkbp:developer gptkb:Kojima_Productions
gptkbp:development gptkb:Kojima_Productions
gptkb:2012
2012 to 2015
Kojima Productions team
gptkbp:difficulty adaptive
gptkbp:director gptkb:Hideo_Kojima
gptkbp:fan_art widely created
extensive online presence
P. T. remakes
attempts to recreate the game
numerous interpretations of the story
gptkbp:fan_base cult following
dedicated and passionate
gptkbp:fan_engagement highly anticipated
gptkbp:film_technique gptkb:horror_films
gptkbp:first_announcement gptkb:2014
gptkbp:first_released gptkb:P._T.
gptkbp:focus atmosphere
gptkbp:game_awards nominated for several awards
gptkbp:game_community active online forums
gptkbp:game_design shrouded in mystery
innovative and experimental
tense and claustrophobic
gptkbp:game_engine gptkb:Fox_Engine
gptkbp:game_length gptkb:unknown
estimated 8-10 hours
gptkbp:game_mechanics gptkb:exploration
puzzle-solving
environmental storytelling
psychological elements
innovative gameplay features
gptkbp:game_replayability highly replayable
gptkbp:game_setting urban decay
gptkbp:game_trailer_music haunting melodies
gptkbp:game_world open world
open and interactive
gptkbp:gameplay first-person perspective
gptkbp:genre survival horror
gptkbp:graphics highly praised
gptkbp:has_been_cancelled gptkb:true
gptkbp:has_gameplay_element stealth mechanics
gptkbp:has_variations psychological horror experience
gptkbp:horror_elements psychological horror
existential dread
https://www.w3.org/2000/01/rdf-schema#label Silent Hills
gptkbp:in-game_items gptkb:puzzles
gptkbp:influenced future horror games
gptkbp:influenced_artists horror literature
gptkbp:influenced_by gptkb:Silent_Hill_series
gptkb:P._T.
gptkb:urban_legends
Horror films
psychological thrillers
Western horror films
Hideo Kojima's previous works
Japanese horror culture
survival horror genre evolution
gptkbp:influenced_games other horror games
gptkbp:influences psychological horror
gptkbp:inspiration gptkb:P._T.
Hideo Kojima's experiences
gptkbp:inspired_by psychological horror
dreams and nightmares
real-life psychological issues
personal experiences of fear
gptkbp:latest_version gptkb:2016
highly anticipated
gptkbp:legacy cult following
impact on horror gaming
part of Silent Hill franchise
gptkbp:main_character gptkb:Norman_Reedus
gptkbp:main_theme fear and isolation
gptkbp:marketing_strategy viral marketing
gptkbp:merchandise limited edition items
collectibles and art books
gptkbp:multiplayer gptkb:none
no
none planned
gptkbp:music_composer gptkb:Akira_Yamaoka
gptkbp:music_style ambient and unsettling
gptkbp:narrative non-linear storytelling
complex and layered
explores themes of guilt and redemption
gptkbp:narrative_style non-linear storytelling
gptkbp:narrative_theme fear and isolation
loss and trauma
gptkbp:notable_character gptkb:Lisa
gptkb:Norman_Reedus
gptkbp:notable_feature first-person perspective
gptkbp:platform gptkb:Play_Station_4
gptkbp:players first-person
impact story outcomes
impactful decisions
immersive horror experience
gptkbp:project fan-made content
fan remakes
gptkbp:protagonist unknown character
gptkbp:publisher gptkb:Konami
gptkbp:puzzles integrated into narrative
gptkbp:release_date gptkb:2014
TBA 2016
gptkbp:released cancelled
never officially launched
gptkbp:setting gptkb:fictional_location
fictional town of Silent Hill
gptkbp:sound_design critical acclaim
immersive and unsettling
atmospheric and immersive
gptkbp:soundtrack composed by Akira Yamaoka
gptkbp:status cancelled
gptkbp:style_of_play first-person perspective
gptkbp:teaser gptkb:P._T.
gptkbp:teaser_game gptkb:P._T.
gptkbp:themes loss and regret
psychological horror and fear
gptkbp:trailer critically acclaimed
widely discussed online
revealed at Gamescom 2014
revealed at E3 2014
gptkbp:bfsParent gptkb:Hideo_Kojima
gptkbp:bfsLayer 4