gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
2 D sprite-based
|
gptkbp:captures
|
password system
|
gptkbp:character_classes
|
gptkb:Dragon
gptkb:Mage
gptkb:Hero
gptkb:Lord
gptkb:Archer
gptkb:Bishop
gptkb:Knight
gptkb:clergy
gptkb:Thief
|
gptkbp:character_development
|
leveling up
|
gptkbp:combat_system
|
grid-based
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
Camelot Software Planning
|
gptkbp:events
|
character interactions
turn-based battles
item management
story cutscenes
battlefield exploration
|
gptkbp:fan_base
|
active community
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_length
|
20-30 hours
|
gptkbp:gameplay
|
turn-based combat
|
gptkbp:genre
|
gptkb:role-playing_game
|
gptkbp:in-game_currency
|
gptkb:gold
|
gptkbp:influences
|
gptkb:Final_Fantasy_Tactics
gptkb:Advance_Wars
gptkb:Fire_Emblem
|
gptkbp:localization
|
translated to English
|
gptkbp:main_character
|
gptkb:Max
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Motoi_Sakuraba
|
gptkbp:narrative_theme
|
good vs evil
|
gptkbp:number_of_players
|
gptkb:1
|
gptkbp:platform
|
gptkb:Super_Nintendo_Entertainment_System
|
gptkbp:plot
|
The battle against the Dark Dragon
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
gptkb:1996
gptkb:1997
April 26, 1996
October 1996
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:none
|
gptkbp:sequel
|
gptkb:Shining_Force_II
|
gptkbp:series
|
gptkb:Shining_Force
|
gptkbp:setting
|
The continent of Rune
|
gptkbp:voice_acting
|
gptkb:none
|
gptkbp:bfsParent
|
gptkb:Sega_Mega_Drive_Mini
|
gptkbp:bfsLayer
|
5
|