Shining Force: The Dark Zone II

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style 2 D sprite graphics
gptkbp:character_classes various
gptkbp:character_customization limited
gptkbp:character_development leveling up
gptkbp:character_relationships important
gptkbp:combat_system grid-based
gptkbp:community active
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Sega
gptkbp:difficulty moderate
gptkbp:economy gold system
gptkbp:enemy multiple
gptkbp:environment varied terrains
gptkbp:fan_art popular
gptkbp:fan_base dedicated
gptkbp:fighting_style strategic
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_length approximately 20-30 hours
gptkbp:game_modes single-player
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:battle
gptkbp:graphics pixel art
gptkbp:has_expansion gptkb:battle
gptkbp:has_lore rich backstory
gptkbp:in-game_items inventory system
weapons and armor
gptkbp:influenced many tactical RP Gs
gptkbp:influences gptkb:Fire_Emblem
gptkbp:inspired_by gptkb:Author
gptkbp:legacy cult classic
gptkbp:localization released in North America
gptkbp:main_character gptkb:Max
gptkbp:merchandise limited
gptkbp:mod_support gptkb:battle
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style linear
heroes vs. dark forces
gptkbp:number_of_teams affect outcomes
gptkbp:platform gptkb:Sega_Genesis
gptkbp:predecessor gptkb:Shining_Force:_The_Dark_Zone
gptkbp:publisher gptkb:Sega
gptkbp:release_date gptkb:1994
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:remake gptkb:battle
gptkbp:sequel gptkb:battle
gptkbp:series gptkb:Shining_Force
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:soundtrack composed by Masahiko Yoshimura
gptkbp:successor gptkb:Shining_Force_III
gptkbp:voice_actor gptkb:battle
gptkbp:bfsParent gptkb:Shining_Force:_The_Dark_Zone
gptkbp:bfsLayer 6