gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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2 D sprite graphics
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gptkbp:character_classes
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various
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gptkbp:character_customization
|
limited
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gptkbp:character_development
|
leveling up
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gptkbp:character_relationships
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important
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gptkbp:combat_system
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grid-based
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gptkbp:community
|
active
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gptkbp:critical_reception
|
generally positive
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gptkbp:developer
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gptkb:Sega
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gptkbp:difficulty
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moderate
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gptkbp:economy
|
gold system
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gptkbp:enemy
|
multiple
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gptkbp:environment
|
varied terrains
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gptkbp:fan_art
|
popular
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gptkbp:fan_base
|
dedicated
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gptkbp:fighting_style
|
strategic
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gptkbp:game_engine
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gptkb:custom_engine
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gptkbp:game_length
|
approximately 20-30 hours
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gptkbp:game_modes
|
single-player
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gptkbp:gameplay
|
turn-based combat
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gptkbp:genre
|
gptkb:battle
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gptkbp:graphics
|
pixel art
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gptkbp:has_expansion
|
gptkb:battle
|
gptkbp:has_lore
|
rich backstory
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gptkbp:in-game_items
|
inventory system
weapons and armor
|
gptkbp:influenced
|
many tactical RP Gs
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gptkbp:influences
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gptkb:Fire_Emblem
|
gptkbp:inspired_by
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gptkb:Author
|
gptkbp:legacy
|
cult classic
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gptkbp:localization
|
released in North America
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gptkbp:main_character
|
gptkb:Max
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gptkbp:merchandise
|
limited
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gptkbp:mod_support
|
gptkb:battle
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
linear
heroes vs. dark forces
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gptkbp:number_of_teams
|
affect outcomes
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gptkbp:platform
|
gptkb:Sega_Genesis
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gptkbp:predecessor
|
gptkb:Shining_Force:_The_Dark_Zone
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gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
gptkb:1994
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gptkbp:release_region
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gptkb:Europe
gptkb:Japan
gptkb:North_America
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gptkbp:remake
|
gptkb:battle
|
gptkbp:sequel
|
gptkb:battle
|
gptkbp:series
|
gptkb:Shining_Force
|
gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
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gptkbp:soundtrack
|
composed by Masahiko Yoshimura
|
gptkbp:successor
|
gptkb:Shining_Force_III
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gptkbp:voice_actor
|
gptkb:battle
|
gptkbp:bfsParent
|
gptkb:Shining_Force:_The_Dark_Zone
|
gptkbp:bfsLayer
|
6
|