Rippers: The Horror

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style pixel art
2 D graphics
gptkbp:character_customization limited
gptkbp:character_development yes
gptkbp:character_relationships gptkb:complex
gptkbp:characters gptkb:Jack_Mc_Gowan
gptkbp:combat_system gptkb:none
gptkbp:community_support gptkb:none
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Graham_Mc_Neill
gptkbp:difficulty adjustable
gptkbp:ended ambiguous
gptkbp:environment urban
gptkbp:fan_base small but dedicated
gptkbp:game_awards gptkb:none
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features multiple endings
gptkbp:game_length 8-10 hours
gptkbp:game_mechanics gptkb:exploration
gptkbp:game_mode single-player
gptkbp:game_setting dystopian future
gptkbp:game_updates gptkb:none
gptkbp:game_world open world
gptkbp:gameplay point-and-click
gptkbp:genre gptkb:adventure
gptkbp:has_lore detailed
rich backstory
gptkbp:in-game_items inventory system
gptkbp:influenced_by film noir
gptkbp:influences gptkb:Blade_Runner
gptkbp:inspiration cyberpunk genre
gptkbp:main_character gptkb:Jack_Mc_Gowan
gptkbp:merchandise gptkb:none
gptkbp:mod_support no
gptkbp:multiplayer no
gptkbp:narrative linear
gptkbp:narrative_theme gptkb:horror
gptkbp:platform gptkb:Windows
gptkbp:players first-person
impact story
gptkbp:plot_twist yes
gptkbp:publisher gptkb:Graham_Mc_Neill
gptkbp:puzzles gptkb:medium
gptkbp:release_date gptkb:1996
gptkbp:release_platform gptkb:PC
gptkbp:release_year gptkb:1996
gptkbp:sequel gptkb:none
gptkbp:setting futuristic
gptkbp:sound_design ambient sounds
gptkbp:soundtrack gptkb:original_score
gptkbp:system_requirements Windows 95 or higher
gptkbp:target_audience adults
gptkbp:themes identity and humanity
gptkbp:user_interface point-and-click interface
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Savage_Worlds:_Fantasy:_Rippers
gptkbp:bfsLayer 8