gptkbp:instance_of
|
gptkb:video_game
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gptkbp:antagonist
|
gptkb:Dr._Nefarious
|
gptkbp:art_style
|
cartoonish
|
gptkbp:awards
|
Best Game at the Golden Joystick Awards
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Insomniac_Games
|
gptkbp:engine
|
gptkb:Insomniac_Engine
|
gptkbp:features
|
gptkb:new_characters
returning characters
|
gptkbp:game_awards
|
Best Art Direction at The Game Awards
Best Performance at The Game Awards
Best Audio Design at The Game Awards
Best Narrative at The Game Awards
Best Family Game at The Game Awards
|
gptkbp:game_engine
|
gptkb:Insomniac_Engine_4
|
gptkbp:game_features
|
fast loading times
haptic feedback
adaptive triggers
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanic
|
dimensional rifts
|
gptkbp:game_mechanics
|
gptkb:exploration
combat
puzzle solving
weapon customization
character upgrades
|
gptkbp:genre
|
action-adventure
|
gptkbp:graphics
|
ray tracing
|
https://www.w3.org/2000/01/rdf-schema#label
|
Rift Apart
|
gptkbp:influences
|
adventure games
sci-fi media
action games
platforming games
|
gptkbp:main_character
|
gptkb:Clank
gptkb:Ratchet
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Mark_Mothersbaugh
|
gptkbp:narrative_theme
|
gptkb:teamwork
gptkb:adventure
gptkb:friendship
gptkb:identity
courage
|
gptkbp:platform
|
gptkb:Play_Station_5
|
gptkbp:publisher
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:release_date
|
June 11, 2021
|
gptkbp:release_platform
|
digital
physical
|
gptkbp:sequel
|
gptkb:Ratchet_&_Clank:_Rift_Apart
|
gptkbp:series
|
gptkb:Ratchet_&_Clank
|
gptkbp:setting
|
various dimensions
|
gptkbp:voice_actor
|
gptkb:David_Kaye
gptkb:Nika_Futterman
gptkb:James_Arnold_Taylor
|
gptkbp:bfsParent
|
gptkb:Ratchet_&_Clank:_Rift_Apart
|
gptkbp:bfsLayer
|
4
|