Insomniac Engine 4

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instanceOf engine
gptkbp:developedBy gptkb:Insomniac_Games
gptkbp:enhances gptkb:Ray_tracing
SSD optimization
Temporal anti-aliasing
gptkbp:features Advanced AI
Dynamic lighting
Open-world capabilities
High-fidelity graphics
gptkbp:firstIntroduced gptkb:Ratchet_&_Clank_(2016)
gptkbp:has Lighting systems
Debugging tools
Profiling tools
Shader programming
Collision detection
Scripting capabilities
Networking capabilities
Rendering pipeline
Performance optimization tools
Cross-platform support
Content creation tools
Scene management
AI pathfinding
Game physics
Documentation resources
Sound design tools
User interface tools
User experience design tools
Animation blending
Community support tools
Game analytics tools
Level of detail management
Animation retargeting
Visual scripting
Custom shaders
Animation systems
Asset management system
Texture streaming
Game monetization features
Audio_middleware_integration
https://www.w3.org/2000/01/rdf-schema#label Insomniac Engine 4
gptkbp:integratesWith Third-party tools
gptkbp:knownFor High performance
Visual fidelity
Seamless world transitions
gptkbp:providesInformationOn gptkb:PlayStation_5
gptkb:PlayStation_4
gptkbp:supports Real-time rendering
Physics simulation
Single-player experiences
Animation systems
Multiplayer_features
gptkbp:usedFor Game development
gptkbp:usedIn gptkb:Ratchet_&_Clank:_Rift_Apart
gptkb:Spider-Man:_Miles_Morales
gptkbp:utilizes Procedural generation
Motion capture technology
Particle systems