Statements (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
engine
|
gptkbp:developedBy |
gptkb:Insomniac_Games
|
gptkbp:enhances |
gptkb:Ray_tracing
SSD optimization Temporal anti-aliasing |
gptkbp:features |
Advanced AI
Dynamic lighting Open-world capabilities High-fidelity graphics |
gptkbp:firstIntroduced |
gptkb:Ratchet_&_Clank_(2016)
|
gptkbp:has |
Lighting systems
Debugging tools Profiling tools Shader programming Collision detection Scripting capabilities Networking capabilities Rendering pipeline Performance optimization tools Cross-platform support Content creation tools Scene management AI pathfinding Game physics Documentation resources Sound design tools User interface tools User experience design tools Animation blending Community support tools Game analytics tools Level of detail management Animation retargeting Visual scripting Custom shaders Animation systems Asset management system Texture streaming Game monetization features Audio_middleware_integration |
https://www.w3.org/2000/01/rdf-schema#label |
Insomniac Engine 4
|
gptkbp:integratesWith |
Third-party tools
|
gptkbp:knownFor |
High performance
Visual fidelity Seamless world transitions |
gptkbp:providesInformationOn |
gptkb:PlayStation_5
gptkb:PlayStation_4 |
gptkbp:supports |
Real-time rendering
Physics simulation Single-player experiences Animation systems Multiplayer_features |
gptkbp:usedFor |
Game development
|
gptkbp:usedIn |
gptkb:Ratchet_&_Clank:_Rift_Apart
gptkb:Spider-Man:_Miles_Morales |
gptkbp:utilizes |
Procedural generation
Motion capture technology Particle systems |