Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:developed_by |
gptkb:Insomniac_Games
|
gptkbp:features |
advanced AI
high-fidelity graphics open-world capabilities |
gptkbp:first_released |
gptkb:2020
|
gptkbp:has |
gptkb:C_programming_language
gptkb:video_editing_software gptkb:camera asset management debugging tools modular design networking capabilities performance optimization user interface design modular architecture VR support profiling tools gameplay mechanics character customization environmental effects animation tools level design tools cross-platform capabilities multiplayer support game analytics input management AI pathfinding animation blending sound design tools visual scripting mod support lighting tools visual effects tools cloud saving particle system localization support shader editor content pipeline cutscene tools UI system terrain system |
https://www.w3.org/2000/01/rdf-schema#label |
Insomniac Engine 4
|
gptkbp:platforms |
gptkb:Play_Station_4
gptkb:Play_Station_5 |
gptkbp:successor |
gptkb:Insomniac_Engine_3
|
gptkbp:supports |
real-time rendering
physics simulation dynamic lighting |
gptkbp:used_in |
gptkb:Ratchet_&_Clank:_Rift_Apart
gptkb:Spider-Man_(2018) gptkb:Spider-Man:_Miles_Morales |
gptkbp:uses |
gptkb:NVIDIA_DLSS
ray tracing |
gptkbp:written_in |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:Rift_Apart
gptkb:Ratchet_&_Clank:_Into_the_Nexus |
gptkbp:bfsLayer |
5
|