Statements (55)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:allows |
open-world environments
large-scale levels |
gptkbp:developed_by |
gptkb:Insomniac_Games
|
gptkbp:features |
real-time rendering
AI systems physics simulation dynamic lighting |
gptkbp:first_introduced |
gptkb:Spyro_the_Dragon
|
gptkbp:has |
modular architecture
a strong community of developers support for multiplayer modes a focus on player experience support for cinematic sequences |
https://www.w3.org/2000/01/rdf-schema#label |
Insomniac Engine
|
gptkbp:is |
proprietary technology
continuously updated a platform for artistic expression designed for action-adventure games optimized for performance recognized in the gaming industry known for its flexibility known for its scalability a foundation for future projects a benchmark for other game engines a competitive advantage for Insomniac Games a driving force behind game mechanics a key asset for Insomniac Games a key player in the evolution of game technology a platform for next-gen gaming. a result of years of development a source of innovation in the gaming industry a tool for creating immersive experiences a tool for storytelling in games a vital part of Insomniac Games' identity capable of handling large asset loads integrated with middleware solutions part of the Play Station ecosystem used by Insomniac Games exclusively used in AAA titles a significant contributor to game design innovation |
gptkbp:is_enhanced_by |
gptkb:Play_Station_5
|
gptkbp:known_for |
smooth gameplay
high-quality graphics |
gptkbp:provides |
toolset for developers
|
gptkbp:supports |
multi-platform development
VR integration |
gptkbp:used_in |
gptkb:Ratchet_&_Clank_series
gptkb:Spider-Man_(2018) gptkb:Spider-Man:_Miles_Morales |
gptkbp:utilizes |
advanced animation techniques
|
gptkbp:bfsParent |
gptkb:Spider-Man:_Into_the_Spider-Verse
gptkb:Ratchet_&_Clank:_Rift_Apart gptkb:Marvel's_Spider-Man:_Miles_Morales |
gptkbp:bfsLayer |
4
|