gptkbp:instance_of
|
gptkb:video_game_series
|
gptkbp:ai
|
available
|
gptkbp:armament
|
authentic
|
gptkbp:community
|
active
|
gptkbp:community_events
|
frequent
|
gptkbp:community_feedback
|
important
|
gptkbp:contribution
|
gptkb:significant
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Tripwire_Interactive
|
gptkbp:dlc
|
available
|
gptkbp:engine
|
gptkb:Unreal_Engine_2.5
|
gptkbp:expansion
|
gptkb:Rising_Storm_2:_Vietnam
|
gptkbp:fan_base
|
dedicated
|
gptkbp:fighting_style
|
team-oriented
|
gptkbp:first_released
|
gptkb:2004
|
gptkbp:game_awards
|
won
nominated
|
gptkbp:game_design
|
realistic
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_3
|
gptkbp:game_mechanics
|
squad-based
|
gptkbp:game_modes
|
gptkb:territory
team deathmatch
squad deathmatch
|
gptkbp:gameplay
|
tactical
|
gptkbp:genre
|
gptkb:first-person_shooter
|
gptkbp:graphics
|
realistic
|
gptkbp:has_role
|
varied
|
https://www.w3.org/2000/01/rdf-schema#label
|
Red Orchestra series
|
gptkbp:influences
|
gptkb:Day_of_Infamy
gptkb:Battlefield_series
gptkb:Call_of_Duty_series
|
gptkbp:latest_version
|
gptkb:2021
|
gptkbp:map
|
urban
rural
industrial
large scale
|
gptkbp:mod_support
|
available
|
gptkbp:modifications
|
numerous
|
gptkbp:multiplayer
|
gptkb:true
|
gptkbp:narrative
|
minimal
|
gptkbp:number_of_players
|
up to 64
|
gptkbp:performance
|
high
emphasized
|
gptkbp:platforms
|
gptkb:Microsoft_Windows
|
gptkbp:publisher
|
gptkb:Tripwire_Interactive
|
gptkbp:realistic_ballistics
|
gptkb:true
|
gptkbp:related_vehicle
|
included
|
gptkbp:release_date
|
March 14, 2006
|
gptkbp:sequel
|
gptkb:Rising_Storm
|
gptkbp:setting
|
gptkb:World_War_II
|
gptkbp:sound_design
|
immersive
|
gptkbp:sport
|
limited
|
gptkbp:system_requirements
|
moderate
|
gptkbp:tutorials
|
available
|
gptkbp:updates
|
regular
|
gptkbp:user_experience
|
immersive
|
gptkbp:bfsParent
|
gptkb:Rising_Storm_2:_Vietnam
|
gptkbp:bfsLayer
|
5
|