Red Orchestra series

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game_series
gptkbp:ai available
gptkbp:armament authentic
gptkbp:community active
gptkbp:community_events frequent
gptkbp:community_feedback important
gptkbp:contribution gptkb:significant
gptkbp:critical_reception positive
gptkbp:developer gptkb:Tripwire_Interactive
gptkbp:dlc available
gptkbp:engine gptkb:Unreal_Engine_2.5
gptkbp:expansion gptkb:Rising_Storm_2:_Vietnam
gptkbp:fan_base dedicated
gptkbp:fighting_style team-oriented
gptkbp:first_released gptkb:2004
gptkbp:game_awards won
nominated
gptkbp:game_design realistic
gptkbp:game_engine gptkb:Unreal_Engine_3
gptkbp:game_mechanics squad-based
gptkbp:game_modes gptkb:territory
team deathmatch
squad deathmatch
gptkbp:gameplay tactical
gptkbp:genre gptkb:first-person_shooter
gptkbp:graphics realistic
gptkbp:has_role varied
https://www.w3.org/2000/01/rdf-schema#label Red Orchestra series
gptkbp:influences gptkb:Day_of_Infamy
gptkb:Battlefield_series
gptkb:Call_of_Duty_series
gptkbp:latest_version gptkb:2021
gptkbp:map urban
rural
industrial
large scale
gptkbp:mod_support available
gptkbp:modifications numerous
gptkbp:multiplayer gptkb:true
gptkbp:narrative minimal
gptkbp:number_of_players up to 64
gptkbp:performance high
emphasized
gptkbp:platforms gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Tripwire_Interactive
gptkbp:realistic_ballistics gptkb:true
gptkbp:related_vehicle included
gptkbp:release_date March 14, 2006
gptkbp:sequel gptkb:Rising_Storm
gptkbp:setting gptkb:World_War_II
gptkbp:sound_design immersive
gptkbp:sport limited
gptkbp:system_requirements moderate
gptkbp:tutorials available
gptkbp:updates regular
gptkbp:user_experience immersive
gptkbp:bfsParent gptkb:Rising_Storm_2:_Vietnam
gptkbp:bfsLayer 5