Rebellion Engine

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:developed_by gptkb:Rebellion_Developments
gptkbp:features gptkb:technology
realistic physics
dynamic lighting
gptkbp:first_released gptkb:2010
gptkbp:has gptkb:architect
gptkb:Author
gptkb:software
debugging tools
networking capabilities
modular architecture
network synchronization
post-processing effects
profiling tools
gameplay mechanics
performance optimization tools
collision detection
character customization
day-night cycle
user interface tools
dynamic weather effects
physics simulation
game analytics
AI pathfinding
animation blending
shadow mapping
scripting support
customizable shaders
asset management system
visual scripting
tutorial system
environment mapping
mod support
terrain rendering
community tools
cloud saving
particle system
user-generated content support
game monetization features
reflection mapping
AI behavior trees
scriptable events
content pipeline
LOD (Level of Detail) management
environment destruction
https://www.w3.org/2000/01/rdf-schema#label Rebellion Engine
gptkbp:latest_version gptkb:Rebellion_Engine_4
gptkbp:operating_system gptkb:Xbox
gptkb:operating_system
gptkb:Play_Station
gptkbp:supports multiplayer
cross-platform play
VR technology
gptkbp:used_in gptkb:Sniper_Elite_series
gptkb:Zombie_Army_series
gptkb:Battlezone_series
gptkbp:written_in gptkb:C++
gptkbp:bfsParent gptkb:Rogue_Warrior
gptkbp:bfsLayer 5