Statements (68)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:armament |
varied
|
gptkbp:character |
gptkb:Dr._Nefarious
gptkb:Captain_Qwark gptkb:Angela_Cross gptkb:Ratchet Clank |
gptkbp:characterTraits |
yes
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Insomniac_Games
|
gptkbp:engine |
gptkb:Insomniac_Engine
|
gptkbp:game_features |
upgrades
boss battles dynamic environments exploration collectibles puzzles environmental hazards local multiplayer online multiplayer character interactions environmental interactions mini-games combat mechanics environmental storytelling voice acting side quests dynamic weather leaderboards character progression character abilities skill points crafting system cross-play environmental puzzles skill trees downloadable content cutscenes AI companions vehicle sections story-driven missions enemy variety stealth elements narrative choices dynamic difficulty trophy support new game plus enemy_AI |
gptkbp:game_mechanics |
strategy
|
gptkbp:gameLength |
approximately 10 hours
|
gptkbp:gameplay |
third-person shooter
|
gptkbp:genre |
action-adventure
|
gptkbp:inspiration |
tower defense games
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
competitive
cooperative |
gptkbp:platforms |
gptkb:PlayStation_3
gptkb:PlayStation_Vita |
gptkbp:publisher |
gptkb:Sony_Computer_Entertainment
|
gptkbp:releaseFormat |
retail
digital download |
gptkbp:releaseYear |
2013
|
gptkbp:sequel |
gptkb:Ratchet_&_Clank:_QForce
|
gptkbp:series |
gptkb:Ratchet_&_Clank
|
gptkbp:setting |
Planet Veldin
|
gptkbp:soundtrack |
orchestral
|
gptkbp:style |
cartoonish
|