gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
cartoonish
|
gptkbp:character
|
gptkb:Dr._Nefarious
gptkb:Clank
gptkb:Captain_Qwark
gptkb:Ratchet
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Insomniac_Games
|
gptkbp:engine
|
gptkb:Insomniac_Engine
|
gptkbp:franchise
|
gptkb:Ratchet_&_Clank
|
gptkbp:game_awards
|
gptkb:Best_Action_Game
gptkb:Best_Family_Game
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Soundtrack
gptkb:Best_Art_Direction
|
gptkbp:game_engine
|
gptkb:Insomniac_Engine
|
gptkbp:game_features
|
customizable characters
cooperative gameplay
co-op gameplay
character customization
skill points
tower defense
challenge mode
upgradable abilities
variety of weapons
weapons upgrade system
|
gptkbp:game_length
|
4-6 hours
approximately 10 hours
8-10 hours
varies by player skill
12-15 hours
|
gptkbp:game_mechanics
|
third-person shooter
tower defense
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:genre
|
action-adventure
|
gptkbp:influences
|
action games
tower defense games
platform games
|
gptkbp:metacritic_score
|
gptkb:66
70
|
gptkbp:multiplayer
|
gptkb:online_multiplayer
online
local
local multiplayer
|
gptkbp:narrative
|
defending the galaxy
|
gptkbp:narrative_focus
|
gptkb:teamwork
gptkb:strategy
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Play_Station_Vita
|
gptkbp:publisher
|
gptkb:Sony_Music_Entertainment
|
gptkbp:release_date
|
November 27, 2012
|
gptkbp:release_platform
|
gptkb:Play_Station_Network
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Ratchet_&_Clank:_QForce_-Full_Frontal_Assault
Ratchet & Clank: QForce 2
|
gptkbp:series
|
gptkb:Ratchet_&_Clank
|
gptkbp:setting
|
gptkb:Planet_Veldin
gptkb:Planet_Kerwan
|
gptkbp:soundtrack
|
gptkb:Michael_Bross
|
gptkbp:target_audience
|
gptkb:children
teenagers
adults
|
gptkbp:bfsParent
|
gptkb:Ratchet
gptkb:Play_Station
|
gptkbp:bfsLayer
|
4
|