Ratchet & Clank: Full Frontal Assault
GPTKB entity
Statements (62)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:character |
gptkb:Ratchet
Clank |
gptkbp:composer |
gptkb:Michael_Bross
|
gptkbp:critical_reception |
mixed reviews
|
gptkbp:developer |
gptkb:Insomniac_Games
|
gptkbp:game_features |
tutorials
resource management boss battles collectibles power-ups in-game currency varied environments defense strategy cooperative gameplay player feedback character interactions mini-games game balance environmental storytelling character customization difficulty levels character abilities unlockable content online leaderboards environmental puzzles skill trees cutscenes dynamic camera angles base building story-driven missions upgradable weapons enemy types narrative choices trophy system vehicle segments enemy_AI |
gptkbp:gameFeatures |
gptkb:Insomniac_Engine
|
gptkbp:gameplay |
action
platforming tower defense |
gptkbp:genre |
action-adventure
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
online
local |
gptkbp:platforms |
gptkb:PlayStation_3
|
gptkbp:predecessor |
Ratchet_&_Clank:_All_4_One
|
gptkbp:publisher |
gptkb:Sony_Computer_Entertainment
|
gptkbp:releaseRegion |
gptkb:Japan
gptkb:North_America Europe |
gptkbp:releaseYear |
November 27, 2012
|
gptkbp:reviews |
66
|
gptkbp:sequel |
gptkb:Ratchet_&_Clank:_QForce
|
gptkbp:series |
gptkb:Ratchet_&_Clank
|
gptkbp:setting |
Planet Veldin
|
gptkbp:style |
cartoonish
|
gptkbp:voiceActor |
gptkb:David_Kaye
gptkb:Jim_Ward gptkb:James_Arnold_Taylor gptkb:Armin_Shimerman |