gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:awards
|
BAFTA Games Award (Siege)
|
gptkbp:basedOn
|
gptkb:Rainbow_Six_(novel)
|
gptkbp:createdBy
|
gptkb:Tom_Clancy
|
gptkbp:developedBy
|
gptkb:Ubisoft_Montreal
gptkb:Red_Storm_Entertainment
|
gptkbp:esports
|
Rainbow Six Siege Pro League
|
gptkbp:genre
|
tactical shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Rainbow Six series
|
gptkbp:influenced
|
tactical shooter genre
|
gptkbp:influencedBy
|
gptkb:SWAT_series
|
gptkbp:language
|
gptkb:French
gptkb:German
gptkb:Spanish
English
Japanese
|
gptkbp:latestReleaseVersion
|
gptkb:Tom_Clancy's_Rainbow_Six_Extraction
2022
|
gptkbp:mainCharacter
|
gptkb:John_Clark
gptkb:Ding_Chavez
|
gptkbp:multiplayer
|
yes
|
gptkbp:notableEvent
|
gptkb:Six_Invitational
|
gptkbp:notableFeature
|
planning phase
realistic tactics
destructible environments (Siege)
perma-death in early games
|
gptkbp:notableFor
|
gptkb:Tom_Clancy's_Rainbow_Six:_Siege
gptkb:Tom_Clancy's_Rainbow_Six_3:_Raven_Shield
gptkb:Tom_Clancy's_Rainbow_Six_Extraction
gptkb:Tom_Clancy's_Rainbow_Six:_Lockdown
gptkb:Tom_Clancy's_Rainbow_Six:_Rogue_Spear
gptkb:Tom_Clancy's_Rainbow_Six:_Vegas
gptkb:Tom_Clancy's_Rainbow_Six:_Vegas_2
gptkb:Tom_Clancy's_Rainbow_Six
|
gptkbp:parentCompany
|
gptkb:Ubisoft
|
gptkbp:platform
|
gptkb:Nintendo_consoles
gptkb:PlayStation
gptkb:Xbox
PC
|
gptkbp:publishedBy
|
gptkb:Ubisoft
|
gptkbp:releaseDate
|
gptkb:Tom_Clancy's_Rainbow_Six
1998
|
gptkbp:setting
|
counter-terrorism
|
gptkbp:singlePlayer
|
yes
|
gptkbp:spinOff
|
Rainbow Six Mobile
Rainbow Six: Critical Hour
Rainbow Six: Shadow Vanguard
|
gptkbp:team
|
gptkb:Rainbow
|
gptkbp:bfsParent
|
gptkb:Ubisoft_Forward
|
gptkbp:bfsLayer
|
7
|