Tom Clancy's Rainbow Six: Rogue Spear
GPTKB entity
Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
gptkb:Red_Storm_Entertainment
|
gptkbp:engine |
gptkb:Render_Ware
|
gptkbp:features |
gptkb:online_multiplayer
tactical planning team-based gameplay varied missions realistic combat AI teammates |
gptkbp:gameplay |
gptkb:intelligence_gathering
team dynamics mission planning strategic planning team communication team coordination real-time decision making enemy tactics assassination missions player skills first-person perspective third-person perspective character customization environmental interaction difficulty levels tactical analysis realistic physics unlockable content player choice mission objectives team roles mission planning tools hostage rescue missions cover system enemy behavior weapon selection enemy AI mission replayability stealth mechanics player progression bomb defusal missions map variety mission variety tactical equipment tactical advantages mission success criteria enemy detection player tactics squad commands |
gptkbp:genre |
tactical shooter
|
gptkbp:influenced_by |
gptkb:Tom_Clancy's_Rainbow_Six
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Dreamcast gptkb:Play_Station |
gptkbp:publisher |
gptkb:Ubisoft
|
gptkbp:rating |
M for Mature
|
gptkbp:release_date |
2001-03-01
|
gptkbp:sequel |
gptkb:Tom_Clancy's_Rainbow_Six:_Raven_Shield
|
gptkbp:series |
gptkb:Rainbow_Six
|
gptkbp:setting |
modern-day
|
gptkbp:soundtrack |
gptkb:original_score
|
gptkbp:successor |
gptkb:Tom_Clancy's_Rainbow_Six:_Raven_Shield
|
gptkbp:bfsParent |
gptkb:Tom_Clancy's_Rainbow_Six
|
gptkbp:bfsLayer |
5
|