gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_franchise
gptkb:video_game_series
|
gptkbp:adaptation
|
gptkb:novel_adaptation_by_Tom_Clancy
film adaptation in 2001
|
gptkbp:ai
|
advanced
enemy AI
teammate AI
|
gptkbp:character_classes
|
varied
|
gptkbp:character_customization
|
yes
limited
|
gptkbp:character_development
|
deep
|
gptkbp:communication
|
voice commands
text commands
|
gptkbp:community
|
active modding community
active online community
|
gptkbp:community_events
|
regularly held
|
gptkbp:community_support
|
active
active modding community
|
gptkbp:created_by
|
gptkb:Tom_Clancy
|
gptkbp:critical_reception
|
positive
generally positive reviews
|
gptkbp:cultural_impact
|
gptkb:significant
significant in gaming history
|
gptkbp:design
|
highly modular
|
gptkbp:developer
|
gptkb:Red_Storm_Entertainment
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:dlc
|
available
|
gptkbp:economy
|
gptkb:in-game_currency
gptkb:none
regularly adjusted
|
gptkbp:engine
|
gptkb:Anvil_Engine
gptkb:Render_Ware
|
gptkbp:esports
|
yes
featured in esports tournaments
|
gptkbp:expansion
|
various DLCs
|
gptkbp:expansion_pack
|
gptkb:Tom_Clancy's_Rainbow_Six:_Covert_Operations
gptkb:Tom_Clancy's_Rainbow_Six:_Eagle_Watch
gptkb:Tom_Clancy's_Rainbow_Six:_Urban_Operations
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
large
|
gptkbp:feedback
|
considered for updates
|
gptkbp:focus
|
gptkb:strategy
realism
team-based tactics
|
gptkbp:franchise
|
gptkb:spin-off_games
gptkb:Tom_Clancy's_video_game_franchise
gptkb:Tom_Clancy's_franchise
multiple sequels and spin-offs
|
gptkbp:game_awards
|
multiple
|
gptkbp:game_community
|
active forums
|
gptkbp:game_engine
|
gptkb:Render_Ware
Ubisoft's proprietary engine
Render Ware engine
|
gptkbp:game_features
|
team management
tactical planning
destructible environments
tactical gameplay
cover system
breaching mechanics
stealth mechanics
realistic weapon handling
|
gptkbp:game_length
|
varies
varies by mode
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:game_modes
|
gptkb:cooperative
competitive
|
gptkbp:game_updates
|
seasonal
|
gptkbp:gameplay
|
team-based
first-person perspective
tactical planning
team-based tactics
|
gptkbp:genre
|
tactical shooter
|
gptkbp:graphics
|
3 D graphics
|
gptkbp:group_size
|
up to 5 players
|
gptkbp:has_awards
|
gptkb:Best_Graphics
gptkb:Best_Multiplayer_Game
gptkb:Best_Game_Design
gptkb:Best_Online_Game
Best Sound Design
multiple gaming awards
Best Tactical Shooter
|
gptkbp:has_lore
|
extensive
through DLCs
|
gptkbp:has_merchandise
|
gptkb:comics
gptkb:clothing
gptkb:novels
gptkb:toys
soundtracks
artbooks
video game guides
|
gptkbp:has_spin_offs
|
gptkb:Rainbow_Six:_Siege_-Outbreak
Rainbow Six: Siege -Operation Phantom Sight
Rainbow Six: Siege -Operation Shadow Legacy
Rainbow Six: Siege -Operation Wind Bastion
Rainbow Six: Covert Ops
Rainbow Six: Siege -Crimson Heist
Rainbow Six: Siege -Operation Crystal Guard
Rainbow Six: Siege -Operation High Caliber
Rainbow Six: Siege -Operation North Star
Rainbow Six: Siege -Phantom Sight
Rainbow Six: Siege -Steel Wave
Rainbow Six: Take Down
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tom Clancy's Rainbow Six
|
gptkbp:influenced
|
game design in tactical shooters
|
gptkbp:influenced_by
|
gptkb:Tom_Clancy's_novels
real-world military tactics
|
gptkbp:influenced_games
|
gptkb:SWAT_series
gptkb:Counter-Strike
gptkb:Ghost_Recon_series
|
gptkbp:influences
|
gptkb:military_strategy
|
gptkbp:inspired_by
|
gptkb:Tom_Clancy's_novels
real-life counter-terrorism units
|
gptkbp:legacy
|
pioneered tactical shooters
|
gptkbp:location
|
various global locations
|
gptkbp:main_character
|
gptkb:John_Clark
|
gptkbp:map
|
realistic
realistic environments
|
gptkbp:merchandise
|
available
|
gptkbp:military_strategy
|
required
|
gptkbp:mod_support
|
yes
limited
|
gptkbp:multiplayer
|
gptkb:true
yes
|
gptkbp:narrative
|
real-world scenarios
|
gptkbp:narrative_focus
|
real-world terrorism
|
gptkbp:notable_games
|
gptkb:Rainbow_Six:_Lockdown
gptkb:Rainbow_Six:_Extraction
gptkb:Rainbow_Six_Siege
gptkb:Rainbow_Six:_Vegas
gptkb:Rainbow_Six:_Critical_Hour
gptkb:Rainbow_Six:_Rogue_Spear
|
gptkbp:number_of_players
|
up to 10
up to 8 players
|
gptkbp:platform
|
gptkb:PC
gptkb:Microsoft_Windows
gptkb:Xbox
gptkb:Nintendo_64
gptkb:Windows
gptkb:Play_Station
yes
|
gptkbp:platforms
|
gptkb:PC
gptkb:Xbox
gptkb:Play_Station
|
gptkbp:players
|
first-person
third-person
Rainbow Six team operatives
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:release_date
|
December 1, 2022
2021-12-16
August 21, 1998
1998-08-21
|
gptkbp:release_platform
|
gptkb:N64
gptkb:PS5
gptkb:PS1
gptkb:PC
gptkb:Xbox_One
gptkb:Dreamcast
gptkb:Xbox_Series_X/_S
gptkb:Mac_OS
gptkb:PS4
gptkb:Windows
|
gptkbp:sales
|
over 2 million copies
|
gptkbp:sequel
|
gptkb:Tom_Clancy's_Rainbow_Six:_Rogue_Spear
|
gptkbp:series
|
gptkb:Rainbow_Six
gptkb:Tom_Clancy's_Rainbow_Six_series
|
gptkbp:setting
|
gptkb:counter-terrorism_operations
|
gptkbp:single_player
|
gptkb:true
yes
|
gptkbp:sound_design
|
immersive sound effects
|
gptkbp:soundtrack
|
original compositions
original score by Bill Brown
|
gptkbp:strategy
|
critical
|
gptkbp:streaming_platforms
|
widely streamed
|
gptkbp:team
|
essential
|
gptkbp:tutorials
|
yes
available
|
gptkbp:updates
|
frequent
|
gptkbp:user_interface
|
gptkb:HUD
intuitive
|
gptkbp:voice_acting
|
professional voice actors
|
gptkbp:bfsParent
|
gptkb:Ubisoft
|
gptkbp:bfsLayer
|
4
|