gptkbp:instanceOf
|
video game
|
gptkbp:challenges
|
varied difficulty settings
|
gptkbp:characterDevelopment
|
team dynamics
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gptkbp:community
|
active modding community
|
gptkbp:communitySupport
|
limited
|
gptkbp:criticalReception
|
generally positive
|
gptkbp:culturalImpact
|
popular among gamers
|
gptkbp:developer
|
gptkb:Red_Storm_Entertainment
|
gptkbp:drawings
|
3D graphics
|
gptkbp:engine
|
RenderWare
|
gptkbp:features
|
cooperative gameplay
multiplayer modes
single-player campaign
|
gptkbp:followedBy
|
gptkb:Tom_Clancy's_Rainbow_Six:_Vegas
gptkb:Tom_Clancy's_Rainbow_Six:_Siege
|
gptkbp:franchise
|
1998
ongoing
expanded into novels and films
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gptkbp:gameFeatures
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team deathmatch
capture the flag
terrorist hunt
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gptkbp:gameplay
|
team-based tactics
|
gptkbp:genre
|
tactical shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tom Clancy's Rainbow Six
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gptkbp:influencedBy
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real-life counter-terrorism units
|
gptkbp:inspiredBy
|
gptkb:Tom_Clancy's_novels
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gptkbp:intelligence
|
enemy_AI
friendly_AI
|
gptkbp:legacy
|
influenced future tactical shooters
|
gptkbp:mainCharacter
|
gptkb:John_Clark
|
gptkbp:modifications
|
user-created content
|
gptkbp:multiplayer
|
yes
text chat
voice chat
|
gptkbp:narrativeStyle
|
focused on global terrorism
|
gptkbp:platforms
|
gptkb:Microsoft_Windows
gptkb:PlayStation
gptkb:Nintendo_64
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gptkbp:publisher
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gptkb:Ubisoft
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gptkbp:releaseDate
|
August 21, 1998
|
gptkbp:resources
|
available for new players
|
gptkbp:route
|
varied environments
|
gptkbp:sells
|
over 2 million copies
|
gptkbp:sequel
|
gptkb:Tom_Clancy's_Rainbow_Six:_Rogue_Spear
|
gptkbp:series
|
Rainbow Six series
|
gptkbp:setting
|
counter-terrorism operations
|
gptkbp:soundtrack
|
original score
|
gptkbp:style
|
realistic
|
gptkbp:teamAchievements
|
first-person
third-person
|
gptkbp:updates
|
patches released
|
gptkbp:youth_tournaments
|
yes
featured in competitive gaming
|