RIS (Render Man Integrator System)
GPTKB entity
Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Graphics_Processing_Unit
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Render_Man
|
gptkbp:based_on |
gptkb:Render_Man_Standard
|
gptkbp:developed_by |
gptkb:Pixar_Animation_Studios
High-end Graphics Rendering |
gptkbp:enables |
Real-time Rendering
|
gptkbp:enhances |
Rendering Performance
|
gptkbp:features |
Interactive Rendering
|
https://www.w3.org/2000/01/rdf-schema#label |
RIS (Render Man Integrator System)
|
gptkbp:includes |
Denoising Features
|
gptkbp:integrates_with |
gptkb:software
|
gptkbp:is_available_for |
gptkb:Educational_Institution
|
gptkbp:is_available_on |
Multiple Platforms
|
gptkbp:is_compatible_with |
gptkb:Render_Man_Shading_Language
3 D Modeling Software Various Render Engines |
gptkbp:is_designed_for |
gptkb:Film_Director
Animation Production |
gptkbp:is_documented_in |
Technical Manuals
|
gptkbp:is_integrated_with |
Cloud Rendering Services
|
gptkbp:is_known_for |
Scalability
High-quality Output |
gptkbp:is_optimized_for |
Real-time Applications
High Dynamic Range Imaging |
gptkbp:is_part_of |
Animation Technology
Visual Effects Industry Pixar's Rendering Pipeline Pixar's Software Suite |
gptkbp:is_promoted_by |
Pixar Events
|
gptkbp:is_recognized_by |
gptkb:award
|
gptkbp:is_recognized_for |
Innovative Features
|
gptkbp:is_supported_by |
Community Forums
|
gptkbp:is_tested_for |
Industry Projects
|
gptkbp:is_used_by |
gptkb:video_game
Visual Effects Artists |
gptkbp:is_used_for |
Visual Storytelling
|
gptkbp:is_used_in |
Television Production
Feature Films |
gptkbp:is_utilized_in |
Architectural Visualization
Studios Worldwide |
gptkbp:offers |
Customizable Render Settings
|
gptkbp:part_of |
gptkb:Render_Man
|
gptkbp:provides |
Material Management
Scene Graph Management Shader Management Light Sampling Techniques Scene Assembly Tools |
gptkbp:released_in |
gptkb:2019
|
gptkbp:supports |
Multi-threading
Ray Tracing Global Illumination Post-processing Effects Custom Shaders Virtual Reality Rendering Image-based Lighting Procedural Geometry |
gptkbp:used_in |
gptkb:technology
|
gptkbp:utilizes |
Modern Graphics Hardware
|