Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:3D_model_file_format
|
| gptkbp:animationType |
keyframe animation
|
| gptkbp:developedBy |
gptkb:id_Software
|
| gptkbp:directoryStructure |
header, skins, texture coordinates, triangles, frames, GL commands
|
| gptkbp:fileExtension |
.md2
|
| gptkbp:maximumSkinsPerModel |
32
|
| gptkbp:maximumTrianglesPerModel |
4096
|
| gptkbp:maximumVerticesPerModel |
2048
|
| gptkbp:polygonType |
gptkb:train
|
| gptkbp:predecessor |
MD3 format
|
| gptkbp:releaseYear |
Quake II (1997)
|
| gptkbp:successor |
MDL format
|
| gptkbp:supports |
texture mapping
vertex animation |
| gptkbp:textureFormat |
gptkb:PCX
gptkb:TGA |
| gptkbp:usedFor |
player models
monster models weapon models |
| gptkbp:usedIn |
gptkb:Quake_II
|
| gptkbp:bfsParent |
gptkb:MS3D
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Quake 2 MD2
|