Statements (23)
Predicate | Object |
---|---|
gptkbp:instanceOf |
3D model file format
|
gptkbp:animationType |
keyframe animation
|
gptkbp:developedBy |
gptkb:id_Software
|
gptkbp:directoryStructure |
header, skins, texture coordinates, triangles, frames, GL commands
|
gptkbp:fileExtension |
.md2
|
https://www.w3.org/2000/01/rdf-schema#label |
Quake 2 MD2
|
gptkbp:maximumSkinsPerModel |
32
|
gptkbp:maximumTrianglesPerModel |
4096
|
gptkbp:maximumVerticesPerModel |
2048
|
gptkbp:polygonType |
gptkb:train
|
gptkbp:predecessor |
MD3 format
|
gptkbp:releaseYear |
Quake II (1997)
|
gptkbp:successor |
MDL format
|
gptkbp:supports |
texture mapping
vertex animation |
gptkbp:textureFormat |
gptkb:PCX
gptkb:TGA |
gptkbp:usedFor |
player models
monster models weapon models |
gptkbp:usedIn |
gptkb:Quake_II
|
gptkbp:bfsParent |
gptkb:MS3D
|
gptkbp:bfsLayer |
8
|