gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
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Minimalistic
2 D graphics
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gptkbp:awards
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Nominated for awards
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gptkbp:championship
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Competitive play events
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gptkbp:character
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gptkb:Sparx
gptkb:Qix
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gptkbp:community
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Active fan community
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gptkbp:community_events
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Fan gatherings
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gptkbp:controls
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Joystick and buttons
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gptkbp:cultural_impact
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Influenced other games
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gptkbp:developer
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gptkb:Taito
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gptkbp:difficulty
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Progressively increases
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gptkbp:events
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Seasonal events
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gptkbp:fan_art
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Created by fans
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gptkbp:features
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Multiplayer mode
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gptkbp:game_engine
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gptkb:Custom_engine
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gptkbp:game_mechanics
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Avoiding enemies
Simple yet challenging
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gptkbp:game_modes
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Multiplayer
Single-player
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gptkbp:gameplay
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Drawing lines to claim territory
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gptkbp:genre
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gptkb:video_game
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gptkbp:has_achievements
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In-game achievements
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gptkbp:historical_event
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Part of arcade history
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https://www.w3.org/2000/01/rdf-schema#label
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Qix Neo
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gptkbp:in-game_currency
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Points
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gptkbp:influenced
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Level design
Game design principles
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gptkbp:influenced_by
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Puzzle games
Art games
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gptkbp:influences
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Qix series
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gptkbp:inspired_by
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gptkb:Qix_(1981)
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gptkbp:leadership
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Online leaderboards
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gptkbp:legacy
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Cult following
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gptkbp:merchandise
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Game-related merchandise
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gptkbp:mission
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Capture a majority of the playfield
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gptkbp:narrative_style
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No narrative
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gptkbp:platform
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gptkb:PC
gptkb:video_game
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gptkbp:publisher
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gptkb:Taito_Corporation
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gptkbp:release_date
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1995-01-01
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gptkbp:release_year
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gptkb:1995
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gptkbp:sequel
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gptkb:Qix_Adventure
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gptkbp:setting
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Abstract geometric space
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gptkbp:similar_games
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Luminis
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gptkbp:soundtrack
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Electronic music
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gptkbp:speedrun_community
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Popular in speedrunning community
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gptkbp:stations
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Positive reviews
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gptkbp:successor
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gptkb:Qix
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gptkbp:tactics
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Territory control
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gptkbp:target_audience
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Casual gamers
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gptkbp:unlockable_content
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New levels
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gptkbp:updates
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Bug fixes
Balance changes
Various arcade updates
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gptkbp:bfsParent
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gptkb:Qix
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gptkbp:bfsLayer
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5
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