Prequel to Halo: Combat Evolved

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Halo:_Reach
gptkbp:critical_reception highly acclaimed
gptkbp:developed_by gptkb:Bungie
gptkbp:engine gptkb:Halo_engine
gptkbp:features gptkb:church
gptkb:power-ups
gptkb:species
epic battles
team-based gameplay
dynamic AI
vehicle physics
gptkbp:follows gptkb:Master_Chief
gptkbp:game_mechanics gptkb:video_game
vehicle combat
gptkbp:genre gptkb:legal_case
gptkbp:has gptkb:fandom
community support
varied environments
iconic characters
various difficulty levels
co-op gameplay
immersive storytelling
multiplayer maps
character progression
vehicle types
single-player campaign
cutscenes
expansive lore
gptkbp:includes gptkb:book
stealth gameplay
hidden collectibles
game modes
weapons customization
AI characters
forerunner technology
gptkbp:influenced gaming culture
subsequent first-person shooters
gptkbp:influenced_by science fiction literature
gptkbp:inspired gptkb:Halo:_The_Flood
gptkb:Halo:_First_Strike
gptkbp:is_available_on gptkb:PC
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Xbox_Series_X/_S
gptkbp:is_part_of gaming history
gptkbp:narrative_style human-Covenant conflict
gptkbp:part_of gptkb:Halo_series
gptkbp:platform gptkb:Xbox
gptkbp:published_by gptkb:Microsoft_Game_Studios
gptkbp:release_date November 15, 2001
gptkbp:sequel gptkb:Halo_2
gptkbp:setting gptkb:fictional_universe
gptkbp:soundtrack gptkb:Martin_O'_Donnell
gptkbp:supports gptkb:online_multiplayer