gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Halo:_Reach
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:developed_by
|
gptkb:Bungie
|
gptkbp:engine
|
gptkb:Halo_engine
|
gptkbp:features
|
gptkb:church
gptkb:power-ups
gptkb:species
epic battles
team-based gameplay
dynamic AI
vehicle physics
|
gptkbp:follows
|
gptkb:Master_Chief
|
gptkbp:game_mechanics
|
gptkb:video_game
vehicle combat
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has
|
gptkb:fandom
community support
varied environments
iconic characters
various difficulty levels
co-op gameplay
immersive storytelling
multiplayer maps
character progression
vehicle types
single-player campaign
cutscenes
expansive lore
|
gptkbp:includes
|
gptkb:book
stealth gameplay
hidden collectibles
game modes
weapons customization
AI characters
forerunner technology
|
gptkbp:influenced
|
gaming culture
subsequent first-person shooters
|
gptkbp:influenced_by
|
science fiction literature
|
gptkbp:inspired
|
gptkb:Halo:_The_Flood
gptkb:Halo:_First_Strike
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:Xbox_Series_X/_S
|
gptkbp:is_part_of
|
gaming history
|
gptkbp:narrative_style
|
human-Covenant conflict
|
gptkbp:part_of
|
gptkb:Halo_series
|
gptkbp:platform
|
gptkb:Xbox
|
gptkbp:published_by
|
gptkb:Microsoft_Game_Studios
|
gptkbp:release_date
|
November 15, 2001
|
gptkbp:sequel
|
gptkb:Halo_2
|
gptkbp:setting
|
gptkb:fictional_universe
|
gptkbp:soundtrack
|
gptkb:Martin_O'_Donnell
|
gptkbp:supports
|
gptkb:online_multiplayer
|