Power VR SGX543

GPTKB entity

Statements (69)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:application gptkb:smartphone
Mobile devices
Tablets
gptkbp:architecture gptkb:Power_VR_architecture
gptkbp:developed_by gptkb:Imagination_Technologies
gptkbp:features gptkb:Post-processing_effects
Shader Model 5.0
Multi-threading support
Deferred rendering
Anisotropic filtering
Shadow mapping
High dynamic range rendering
Particle systems
Clipping planes
Compute shaders
Depth testing
Fragment shaders
Geometry shaders
Shader storage buffer objects
Stencil testing
Transform feedback
Uniform buffer objects
Vertex array objects
Vertex shaders
Hardware-accelerated video encoding
Bump mapping
Normal mapping
Texture compression
Hardware-accelerated video decoding
Multi-sampling anti-aliasing
Programmable shaders
Render to texture
Tile-based rendering
Alpha blending
Scissor testing
Depth of field effects
Texture atlases
Dynamic branching
Framebuffer objects
Occlusion culling
Color blending modes
Framebuffer blits
Instancing support
Level of detail (LOD) support
Mipmap generation
Shader precision control
Texture filtering modes
Viewport transformations
https://www.w3.org/2000/01/rdf-schema#label Power VR SGX543
gptkbp:manufacturer gptkb:TSMC
gptkbp:manufacturing_process 40 nm
gptkbp:performance up to 35 million triangles per second
gptkbp:power_consumption low power consumption
gptkbp:predecessor gptkb:Power_VR_SGX535
gptkbp:release_year gptkb:2010
gptkbp:successor gptkb:Power_VR_SGX544
gptkbp:supports gptkb:Direct_X_9.3
gptkb:Vulkan_1.0
gptkb:Open_GL_ES_3.0
gptkb:Open_GL_ES_2.0
Open CL 1.1
gptkbp:used_in gptkb:Apple_A5
gptkb:Apple_A6
gptkbp:bfsParent gptkb:Power_VR_SGX535
gptkb:Adreno_200_Series
gptkb:Power_VR_GX6850
gptkb:Power_VR_SGX544
gptkbp:bfsLayer 6