gptkbp:instance_of
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gptkb:Graphics_Processing_Unit
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gptkbp:api
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gptkb:Direct3_D_Mobile
gptkb:Open_GL
gptkb:Open_VMS
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gptkbp:application
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gptkb:smartphone
Mobile devices
Tablets
Embedded systems
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gptkbp:architecture
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gptkb:Power_VR
Unified shader architecture
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gptkbp:clock_speed
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up to 200 MHz
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gptkbp:color
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gptkb:Post-processing_effects
Shadow mapping
Particle systems
Instancing
Environment mapping
Bump mapping
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gptkbp:colorway
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16 shaders
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gptkbp:designed_by
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gptkb:Imagination_Technologies
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gptkbp:features
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Deferred rendering
Shader Model 2.0
Multi-sampling anti-aliasing
Tile-based rendering
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gptkbp:fuel_economy
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high efficiency
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gptkbp:gpuarchitecture
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gptkb:Power_VR_Series5
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gptkbp:has_units
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8 texture units
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https://www.w3.org/2000/01/rdf-schema#label
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Power VR SGX535
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gptkbp:manufacturer
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gptkb:TSMC
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gptkbp:manufacturing_process
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40 nm
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gptkbp:market_launch
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gptkb:2008
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gptkbp:market_segment
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Embedded graphics
Mobile graphics
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gptkbp:memory_type
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32-bit
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gptkbp:performance
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up to 28 million triangles per second
Fill rate up to 1.6 Gpixels/s
Pixel throughput up to 1.6 Gpixels/s
Vertex throughput up to 1.6 Gvertices/s
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gptkbp:power_consumption
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low power
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gptkbp:ram
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up to 4.8 GB/s
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gptkbp:release_year
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gptkb:2008
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gptkbp:successor
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gptkb:Power_VR_SGX543_MP2
gptkb:Power_VR_SGX543
gptkb:Power_VR_SGX544
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gptkbp:supports
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gptkb:Direct_X_9.0
gptkb:Open_GL_ES_2.0
3 D graphics
2 D graphics
Open CL 1.1
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gptkbp:thermal_design_power
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< 1 W
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gptkbp:used_in
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gptkb:Samsung_Galaxy_S
gptkb:Apple_A4
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gptkbp:video_output
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ETC1
PVRTC
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gptkbp:bfsParent
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gptkb:A4_chip
gptkb:Apple_A4
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gptkbp:bfsLayer
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5
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