Power VR Graphics Architecture
GPTKB entity
Statements (32)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:technology
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Power_VR_Graphics_Tools
|
gptkbp:competes_with |
gptkb:AMD_Graphics_Architecture
gptkb:NVIDIA_Graphics_Architecture |
gptkbp:developed_by |
gptkb:Imagination_Technologies
|
gptkbp:features |
Tile-Based Rendering
Deferred Rendering |
gptkbp:first_introduced |
gptkb:Power_VR_Series_2
|
gptkbp:has_programs |
Wearable Devices
Automotive Displays Smart T Vs Io T Devices |
gptkbp:has_variants |
gptkb:Power_VR_Furian
Power VRGXM Power VRSGX |
https://www.w3.org/2000/01/rdf-schema#label |
Power VR Graphics Architecture
|
gptkbp:is_optimized_for |
gptkb:musician
gptkb:software gptkb:software_framework Mobile Gaming |
gptkbp:is_part_of |
Graphics Processing Units (GP Us)
System on Chip (So C) Solutions |
gptkbp:known_for |
High Performance
Low Power Consumption |
gptkbp:provides |
3 D Graphics Rendering
2 D Graphics Rendering |
gptkbp:supports |
gptkb:Vulkan
gptkb:chess_match |
gptkbp:used_in |
gptkb:smartphone
Game Consoles Set-Top Boxes |