Power VR 2 Series 2

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:api gptkb:Direct3_D
gptkb:chess_match
gptkbp:application Mobile devices
Embedded systems
PC gaming
gptkbp:architectural_style Tile-based rendering
gptkbp:developed_by gptkb:Imagination_Technologies
gptkbp:engine Approximately 5 million
gptkbp:features Hardware acceleration
Multi-texturing
https://www.w3.org/2000/01/rdf-schema#label Power VR 2 Series 2
gptkbp:marketed_as gptkb:Power_VR_Series_2
gptkbp:notable_features Lighting effects
Color blending
Deferred rendering
Z-buffering
Billboarding
Shadow mapping
Anti-aliasing support
Particle systems
Clipping planes
Depth testing
Point sprites
Stencil testing
Vertex arrays
Environment mapping
Frame buffer objects
Normal mapping
Texture compression
Scissor testing
Texture filtering
Reflection mapping
Fog effects
Shader model 3.0 support
Mipmap generation
Vertex lighting
Shader model 2.0 support
Sprite rendering
Refraction effects
Shader model 1.1 support
Shader model 1.2 support
Shader model 1.3 support
Shader model 1.4 support
Shader model 1.5 support
gptkbp:performance High performance for its time
gptkbp:population gptkb:battle
gptkbp:power_consumption Low power consumption
gptkbp:predecessor Power VR 1 Series 1
gptkbp:ram gptkb:CEO
gptkbp:released_in gptkb:1997
gptkbp:size Approximately 100 mm²
gptkbp:speed Up to 100 M Hz
gptkbp:successor Power VR 3 Series 1
gptkbp:supports 3 D graphics
gptkbp:texture Bilinear and Trilinear filtering
gptkbp:used_in Video game consoles
gptkbp:user_interface AGP
gptkbp:bfsParent gptkb:Power_VR_1
gptkbp:bfsLayer 7