Statements (32)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:software
gptkb:networking_framework |
| gptkbp:alternativeTo |
gptkb:Unity_Multiplayer
gptkb:UNet gptkb:Mirror_Networking |
| gptkbp:developedBy |
gptkb:Exit_Games
|
| gptkbp:documentation |
https://doc.photonengine.com/en-us/pun/v2/
|
| gptkbp:integratesWith |
gptkb:Unity_Asset_Store
|
| gptkbp:language |
gptkb:C#
|
| gptkbp:latestReleaseVersion |
2.x
|
| gptkbp:license |
proprietary
|
| gptkbp:platform |
gptkb:Unity
|
| gptkbp:provides |
gptkb:RPC_(Remote_Procedure_Call)
synchronization custom properties player management matchmaking cloud hosting event system region selection networked object instantiation room management lobby management dedicated server support |
| gptkbp:releaseYear |
2012
|
| gptkbp:supports |
real-time multiplayer
turn-based multiplayer |
| gptkbp:usedFor |
multiplayer game development
|
| gptkbp:website |
https://www.photonengine.com/pun
|
| gptkbp:bfsParent |
gptkb:PunRPC
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
Photon Unity Networking API
|