Statements (27)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:multiplayer_networking_framework
|
| gptkbp:alternativeTo |
gptkb:Fish-Networking
gptkb:Mirror_Networking gptkb:Photon_Unity_Networking |
| gptkbp:category |
gptkb:game_development_tool
networking middleware |
| gptkbp:deprecatedIn |
true
|
| gptkbp:developedBy |
gptkb:Unity_Technologies
|
| gptkbp:discontinued |
2021
|
| gptkbp:documentation |
https://docs.unity3d.com/Manual/UNet.html
|
| gptkbp:feature |
matchmaking
NAT punchthrough host migration lobby system networked object synchronization relay servers voice chat support |
| gptkbp:firstReleased |
2014
|
| gptkbp:license |
gptkb:Unity_Software_License
|
| gptkbp:platform |
gptkb:Unity_Engine
|
| gptkbp:replacedBy |
gptkb:Unity_Netcode_for_GameObjects
|
| gptkbp:supports |
real-time multiplayer
turn-based multiplayer |
| gptkbp:usedFor |
multiplayer game development
|
| gptkbp:bfsParent |
gptkb:Unity_Technologies
|
| gptkbp:bfsLayer |
5
|
| https://www.w3.org/2000/01/rdf-schema#label |
Unity Multiplayer
|