gptkbp:instanceOf
|
networking framework
|
gptkbp:abbreviation
|
gptkb:PUN
|
gptkbp:API
|
gptkb:PhotonAnimatorView
gptkb:PhotonNetwork
gptkb:PhotonPlayer
gptkb:PhotonRoom
gptkb:PhotonTransformView
gptkb:PhotonView
gptkb:PunRPC
PhotonHashtable
|
gptkbp:category
|
game development
multiplayer networking
|
gptkbp:compatibleWith
|
gptkb:Android
gptkb:Windows
gptkb:iOS
gptkb:macOS
gptkb:PlayStation
gptkb:Nintendo_Switch
gptkb:Xbox
gptkb:Linux
gptkb:WebGL
gptkb:Unity_2D
gptkb:Unity_3D
|
gptkbp:developedBy
|
gptkb:Exit_Games
|
gptkbp:documentation
|
https://doc.photonengine.com/en-us/pun/v2
|
gptkbp:feature
|
gptkb:RPC_(Remote_Procedure_Call)
synchronization
custom properties
player management
matchmaking
event system
lobby system
networked object instantiation
room management
|
gptkbp:firstReleased
|
2012
|
https://www.w3.org/2000/01/rdf-schema#label
|
Photon Unity Networking
|
gptkbp:integratesWith
|
gptkb:Unity_Asset_Store
|
gptkbp:language
|
gptkb:C#
|
gptkbp:latestReleaseVersion
|
gptkb:PUN_2
|
gptkbp:license
|
proprietary
|
gptkbp:platform
|
gptkb:Unity
|
gptkbp:provides
|
cloud hosting
on-premises server
|
gptkbp:relatedTo
|
gptkb:Photon_Bolt
gptkb:Photon_Quantum
gptkb:Photon_Realtime
|
gptkbp:supports
|
real-time multiplayer
turn-based multiplayer
|
gptkbp:usedFor
|
multiplayer game development
|
gptkbp:website
|
https://www.photonengine.com/pun
|
gptkbp:bfsParent
|
gptkb:Unity_Multiplayer
|
gptkbp:bfsLayer
|
6
|