Statements (18)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Unity_component
|
| gptkbp:category |
Multiplayer
Networking |
| gptkbp:developedBy |
gptkb:Exit_Games
|
| gptkbp:documentation |
https://doc.photonengine.com/en-us/pun/v2/gameplay/synchronization-and-state
|
| gptkbp:feature |
Interpolation
Extrapolation Custom synchronization options Networked transform synchronization |
| gptkbp:includedIn |
gptkb:Photon_Unity_Networking_2
|
| gptkbp:language |
gptkb:C#
|
| gptkbp:platform |
gptkb:Unity
|
| gptkbp:purpose |
Synchronize object position, rotation, and scale over network
|
| gptkbp:requires |
gptkb:PhotonView
|
| gptkbp:usedIn |
gptkb:Photon_Unity_Networking
|
| gptkbp:bfsParent |
gptkb:Photon_Unity_Networking
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
PhotonTransformView
|